Post by LmnDrp on Sept 9, 2018 3:17:04 GMT
Name: Chakra no Mesu - Chakra Scalpel
Classification: Iijutsu, Ninjutsu
Type: Supplementary
Range: Close (0-5m)
Hand seals: Tiger → Horse → Rabbit → Rat → Dog
Requirements: +6 Control
This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection.
The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, skilled medical-nin can exert the precision needed to make fatal cuts, or it can effectively cut muscle tissues and tendons, rendering the target immobile.
Name: Saibō no Kasseijutsu - Cell Activation Technique
Classification: Iijutsu, Ninjutsu
Type: Supplementary
Range: --
Hand seals: --
Requirements: +5 Control
Used only in the most dire of surgical procedures to increase the patient's survival rate, if even only by a single percentage, this technique employs a great level of refined chakra control to activate all the cells in the patient's body simultaneously. This causes their body to start repairing itself while the medical-nin is operating; restoring damaged tissues and bone structures while healing the patient during more invasive and delicate procedures.
Name: Sennen Goroshi - One Thousand Years of Death
Classification: Nintaijutsu
Type: Offensive
Range: --
Hand seals: --
Requirements: +10 Control
The user focuses and contains a great deal of chakra into their index finger of either hand. Then, they can manipulate this highly powerful chakra in the finger to be extremely sharp, incredibly piercing, or have a massive amount of raw force. This technique requires extremely fine chakra control, but the result is the ability to breach almost any barrier or defense.
Name: Rasenrangan - Spiraling Strife Sphere
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Seal of Confrontation
Requirements: Kōngou Fūsa, Rasengan, Control +10
The user creates their Adamantine Attacking Chains, composed of chakra, then projects a Rasengan from as many chain ends as they want. This allows them to create multiple Rasengan and send them at a distance. This jutsu, however, requires a lot of chakra and chakra control.
Name: Rasenrengan - Spiraling Serial Spheres
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Seal of Confrontation
Requirements: Rasengan, Control +5
The Spiralling Serial Spheres is a double-handed version of the regular Rasengan. The user creates two Rasengan, one in each of their hands. The user can then either attack two targets at once, or attack the same target with both Rasengan.
Name: Rasenkyūgan - Spiralling Absorption Sphere
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Seal of Confrontation
Requirements: Oodama Rasengan, Kōngou Fūsa
The user creates an Oodama Rasengan and then controls their chakra chains to pull targets into the massive Rasengan, causing them to essentially be absorbed.
Name: Mizu Fūsen no Jutsu - Water Balloon Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates thick, flexible, smooth bubbles that require great damage to pop. They are practically made of a thick rubber, but look like normal bubbles. The user can manipulate these bubbles, they can move very quickly, deal strong blunt damage, and can burst on command resulting in a pop that will deafen unwary target's and deal excessive damage enough to result in a bubble sized hole in someone's chest. This technique can also be made into a defensive wall.
Name: Suihou no Jutsu - Bubble Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Bubble blower, Suiton
The user generates bubbles through their bubble blower that can explode, either through contact with targets or on the user's command. These bubbles can also be manipulated by the user, and can move incredibly fast through the air. These explosive bubbles do enough damage to knock someone off their feet.
Name: Santōka - Acid Permeation
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates the standard bubbles with the capacity to melt through defenses through the use of acid. However, once they do burst, they splash acid around them along with the normal damage.
Name: Genwaku Suihou - Blinding Bubbles
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates the standard bubbles, however once these burst they will deafen and blind target's through a flash of light and great deal of noise.
Name: Suihou Enchou - Bubble Dome
Classification: Ninjutsu
Type: Defensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates a bubble, with a varying size that depends on chakra usage. This bubble protects the user and whatever else is inside with a very thick and durable bubble, it is able to resist powerful explosions and blunt damage, and projectiles thrown at it bend with the walls and the launch back at the user of the projectiles.
Name: Suihou Bunshin - Bubble Clone
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Bird
Requirements: Suihou no Jutsu, Bunshin no Jutsu
This clone takes the user's form and can preform any of their techniques, however they are very different from the original. They are almost completely transparent, making it nearly impossible for anyone with regular eyes to see, the only drawback is that it does not take a lot to pop them. They cannot deal any physical damage, however if they do physically touch a target, wherever they are touched will become insanely slippery. So much so that they won't be able to even hold their own weapon, open a door, or stand up.
Name: Suihou Sumi: Bakuhatsu - Ink Bubble: Explosion
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu, Ink
The user creates bubbles with chakra infused ink inside. These bubbles have all the properties of the standard Suihou no Jutsu bubbles, however when they burst the ink inside will be sent flying. This is typically meant to blind or mark targets, as the ink is impossible to get out of clothes and is very sticky and messy.
Name: Suihou Sumi: Inmetsu - Ink Bubble: Destruction
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu, Ink
The user creates a large bubble, meant to engulf the target entirely, with chakra infused ink inside of it. This bubble is very dense, sending projectiles flying back from whence they came, making it difficult to burst. However, it will engulf anything it can fit, and once inside the ink will destroy and disintegrate whatever is inside, converting it to chakra.
Name: Suihou Hedoro - Bubble Slime
Classification: Ninjutsu
Type: Supplementary
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates standard bubbles, however once they burst they leave a slippery residue that can be used to put opponents off balance or create a hazardous battle field. This residue is so slippery that if directly released on a target it will render them unable to hold tools or preform hand seals. It can be washed away with water easily.
Name: Suihou Nukarumi - Bubble Sludge
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates standard bubbles, however once they burst they leave a sticky residue that can be used to slow down or trap targets. This residue can also restrict bind target's to another surface, if it is released directly upon them. It can be washed away with water easily.
Name: Suihou no Jutsu: Kisuu - Bubble Technique: Drift
Classification: Ninjutsu
Type: Supplementary
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates a large bubble around themselves and whatever/whoever else near them. This bubble is extremely durable, can fly high in the sky for long distance travel, float low to the ground for short distance travel, and can release a powerful shockwave knocking enemies back when it is released.
Name: Dokutake Shinkirou - Toadstool Mirage
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m) to Mid (5-10m)
Hand seals: --
Requirements: Summoning Contract (Toad)
A wide-range genjutsu, whereby the user, in conjunction with their summon, is able to manifest realistic mirages using the gas exuded by the frog. As it is impossible for observers to distinguish from the real thing through normal methods, this property makes the technique ideal for concealing the actual location of either individual, resulting in confusion among the opposition as their attacks are rendered ineffective and they attempt to ascertain the pair's true positions. However, in order to maintain the illusions, the frog must continually exude the gas from its glands throughout the duration of the technique. The only method to end the technique is to defeat the real clam, but as the creature itself remains camouflaged within the mirage, this is no easy task. People already in the Genjutsu also cannot sense the users.
Name: Fūton: Reppūshō - Wind Release: Gale Palm
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Snake → Ram → Boar → Horse → Bird → Clap Hands Together
Requirements: --
A Wind Release technique where the user clasps their hands together, causing wind to be compressed and transformed into a powerful gale, which has enough force to knock over a person. When used in conjunction with shuriken or kunai, the tools become more lethal as their speed is increased.
Name: Hougeki Sutorīmu - Bombardment Stream
Classification: Ninjutsu
Type: Supplementary
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Snake → Ram → Boar → Horse → Bird → Clap Hands Together
Requirements: Fūton: Reppūshō
By utilising Wind Release: Gale Palm, the user utilizes the wind to boost their speed, creating an effect similar to tunnel vision. To reach higher speeds, the user can have clones perform the technique on them by propelling them from their feet. This technique can also be used on an ally to increase their speed.
Classification: Iijutsu, Ninjutsu
Type: Supplementary
Range: Close (0-5m)
Hand seals: Tiger → Horse → Rabbit → Rat → Dog
Requirements: +6 Control
This medical technique forms one's chakra into a small, sharp blade. This can then be used for highly accurate incisions necessary for surgeries and anatomical dissections. Unlike regular scalpels, the chakra scalpel can make cuts inside the body without actually creating an open wound, limiting the risks of an infection.
The chakra scalpel can also be used offensively, although it requires great precision to be effective. Because of this requirement, using the chakra scalpel offensively is highly unusual. In heated combat, skilled medical-nin can exert the precision needed to make fatal cuts, or it can effectively cut muscle tissues and tendons, rendering the target immobile.
Name: Saibō no Kasseijutsu - Cell Activation Technique
Classification: Iijutsu, Ninjutsu
Type: Supplementary
Range: --
Hand seals: --
Requirements: +5 Control
Used only in the most dire of surgical procedures to increase the patient's survival rate, if even only by a single percentage, this technique employs a great level of refined chakra control to activate all the cells in the patient's body simultaneously. This causes their body to start repairing itself while the medical-nin is operating; restoring damaged tissues and bone structures while healing the patient during more invasive and delicate procedures.
Name: Sennen Goroshi - One Thousand Years of Death
Classification: Nintaijutsu
Type: Offensive
Range: --
Hand seals: --
Requirements: +10 Control
The user focuses and contains a great deal of chakra into their index finger of either hand. Then, they can manipulate this highly powerful chakra in the finger to be extremely sharp, incredibly piercing, or have a massive amount of raw force. This technique requires extremely fine chakra control, but the result is the ability to breach almost any barrier or defense.
Name: Rasenrangan - Spiraling Strife Sphere
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Seal of Confrontation
Requirements: Kōngou Fūsa, Rasengan, Control +10
The user creates their Adamantine Attacking Chains, composed of chakra, then projects a Rasengan from as many chain ends as they want. This allows them to create multiple Rasengan and send them at a distance. This jutsu, however, requires a lot of chakra and chakra control.
Name: Rasenrengan - Spiraling Serial Spheres
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m)
Hand seals: Seal of Confrontation
Requirements: Rasengan, Control +5
The Spiralling Serial Spheres is a double-handed version of the regular Rasengan. The user creates two Rasengan, one in each of their hands. The user can then either attack two targets at once, or attack the same target with both Rasengan.
Name: Rasenkyūgan - Spiralling Absorption Sphere
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Seal of Confrontation
Requirements: Oodama Rasengan, Kōngou Fūsa
The user creates an Oodama Rasengan and then controls their chakra chains to pull targets into the massive Rasengan, causing them to essentially be absorbed.
Name: Mizu Fūsen no Jutsu - Water Balloon Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates thick, flexible, smooth bubbles that require great damage to pop. They are practically made of a thick rubber, but look like normal bubbles. The user can manipulate these bubbles, they can move very quickly, deal strong blunt damage, and can burst on command resulting in a pop that will deafen unwary target's and deal excessive damage enough to result in a bubble sized hole in someone's chest. This technique can also be made into a defensive wall.
Name: Suihou no Jutsu - Bubble Technique
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Bubble blower, Suiton
The user generates bubbles through their bubble blower that can explode, either through contact with targets or on the user's command. These bubbles can also be manipulated by the user, and can move incredibly fast through the air. These explosive bubbles do enough damage to knock someone off their feet.
Name: Santōka - Acid Permeation
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates the standard bubbles with the capacity to melt through defenses through the use of acid. However, once they do burst, they splash acid around them along with the normal damage.
Name: Genwaku Suihou - Blinding Bubbles
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates the standard bubbles, however once these burst they will deafen and blind target's through a flash of light and great deal of noise.
Name: Suihou Enchou - Bubble Dome
Classification: Ninjutsu
Type: Defensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates a bubble, with a varying size that depends on chakra usage. This bubble protects the user and whatever else is inside with a very thick and durable bubble, it is able to resist powerful explosions and blunt damage, and projectiles thrown at it bend with the walls and the launch back at the user of the projectiles.
Name: Suihou Bunshin - Bubble Clone
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Bird
Requirements: Suihou no Jutsu, Bunshin no Jutsu
This clone takes the user's form and can preform any of their techniques, however they are very different from the original. They are almost completely transparent, making it nearly impossible for anyone with regular eyes to see, the only drawback is that it does not take a lot to pop them. They cannot deal any physical damage, however if they do physically touch a target, wherever they are touched will become insanely slippery. So much so that they won't be able to even hold their own weapon, open a door, or stand up.
Name: Suihou Sumi: Bakuhatsu - Ink Bubble: Explosion
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu, Ink
The user creates bubbles with chakra infused ink inside. These bubbles have all the properties of the standard Suihou no Jutsu bubbles, however when they burst the ink inside will be sent flying. This is typically meant to blind or mark targets, as the ink is impossible to get out of clothes and is very sticky and messy.
Name: Suihou Sumi: Inmetsu - Ink Bubble: Destruction
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu, Ink
The user creates a large bubble, meant to engulf the target entirely, with chakra infused ink inside of it. This bubble is very dense, sending projectiles flying back from whence they came, making it difficult to burst. However, it will engulf anything it can fit, and once inside the ink will destroy and disintegrate whatever is inside, converting it to chakra.
Name: Suihou Hedoro - Bubble Slime
Classification: Ninjutsu
Type: Supplementary
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates standard bubbles, however once they burst they leave a slippery residue that can be used to put opponents off balance or create a hazardous battle field. This residue is so slippery that if directly released on a target it will render them unable to hold tools or preform hand seals. It can be washed away with water easily.
Name: Suihou Nukarumi - Bubble Sludge
Classification: Ninjutsu
Type: Offensive
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates standard bubbles, however once they burst they leave a sticky residue that can be used to slow down or trap targets. This residue can also restrict bind target's to another surface, if it is released directly upon them. It can be washed away with water easily.
Name: Suihou no Jutsu: Kisuu - Bubble Technique: Drift
Classification: Ninjutsu
Type: Supplementary
Range: Close (0-5m) to Long (10m+)
Hand seals: --
Requirements: Suihou no Jutsu
The user creates a large bubble around themselves and whatever/whoever else near them. This bubble is extremely durable, can fly high in the sky for long distance travel, float low to the ground for short distance travel, and can release a powerful shockwave knocking enemies back when it is released.
Name: Dokutake Shinkirou - Toadstool Mirage
Classification: Genjutsu
Type: Supplementary
Range: Close (0-5m) to Mid (5-10m)
Hand seals: --
Requirements: Summoning Contract (Toad)
A wide-range genjutsu, whereby the user, in conjunction with their summon, is able to manifest realistic mirages using the gas exuded by the frog. As it is impossible for observers to distinguish from the real thing through normal methods, this property makes the technique ideal for concealing the actual location of either individual, resulting in confusion among the opposition as their attacks are rendered ineffective and they attempt to ascertain the pair's true positions. However, in order to maintain the illusions, the frog must continually exude the gas from its glands throughout the duration of the technique. The only method to end the technique is to defeat the real clam, but as the creature itself remains camouflaged within the mirage, this is no easy task. People already in the Genjutsu also cannot sense the users.
Name: Fūton: Reppūshō - Wind Release: Gale Palm
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Snake → Ram → Boar → Horse → Bird → Clap Hands Together
Requirements: --
A Wind Release technique where the user clasps their hands together, causing wind to be compressed and transformed into a powerful gale, which has enough force to knock over a person. When used in conjunction with shuriken or kunai, the tools become more lethal as their speed is increased.
Name: Hougeki Sutorīmu - Bombardment Stream
Classification: Ninjutsu
Type: Supplementary
Range: Close (0-5m) to Mid (5-10m)
Hand seals: Snake → Ram → Boar → Horse → Bird → Clap Hands Together
Requirements: Fūton: Reppūshō
By utilising Wind Release: Gale Palm, the user utilizes the wind to boost their speed, creating an effect similar to tunnel vision. To reach higher speeds, the user can have clones perform the technique on them by propelling them from their feet. This technique can also be used on an ally to increase their speed.