Post by Takeo on Nov 13, 2020 1:17:49 GMT
Zenkibō
Kokuun Takeo
Kokuun Takeo
[PTabbedContent][PTab=Summon Data]
Name Meaning: Demon of the Mountain
Gender: Male
Summon Rank: S
Animal Type: Raven
Element Affinity: Doton
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Zenkibō is precise and direct; he calculates his every move before making it. The bipedal raven holds his abilities in high regard, but he does not consider himself a gloat of any sort. He has often been alienated from most of his own kind for lacking wings. Zenkibō makes up for this with quick movements and high jumps. As a summon he does not take orders well, yet he does understand a dire situation when called upon. Zenkibō is not shrewd or deleterious; he enjoys helping others. The raven fashions himself as a bit of an unknown hero and loves to sneak about. Zenkibō often makes use of diversions and cheap tactics to get one over on his enemy.
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Zenkibō is fairly small framed only standing at a height of 127 cm. He does not have wings; instead, Zenkibō has arms and hands with an opposable thumb. His feet and hands are a dirty yellow while the rest of him is jet black. He wears a dark blue outfit with a gold trim on the hood; continually, Zenkibō also has a red scarf wrapped around his neck. The raven does not go anywhere without his trusty dagger, and if he is somehow summoned without it he will demand to be sent back!
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EXP: 0
Stamina: 10
PHYSICAL:
Force: -4-
Speed: -9-
Physical Energy: -5-
Accuracy: -6-
MENTAL:
Ninjutsu: -8-
Taijutsu: -6-
Genjutsu: -1-
Intelligence: -4-
MYSTICAL:
Power: -6-
Control: -4-
Spiritual Energy: -6-
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[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
[/PTab][PTab=B-rank]
Name: Kekkai: Tengai Houjin
Classification: Ninjutsu
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Hands placed together.
Requirements: -
This technique creates a spherical detection barrier with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the room. The user is able to detect anyone who moves inside the barrier space with their own "sense".
Name: Dokugiri - Poison Mist
Classification: Ninjutsu, Medical.
Type: Offensive.
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: -
Requirements: -
Chakra is kneaded within the body and then changed into special chemical substances. It is then ejected through the mouth. When this substance comes in contact with the air outside the body, it instantly changes and is transformed into a mist of deadly poison. The poison's ability to kill is tremendous, just breathing in a small amount will mean the end of the targets life. As this technique combines ninjutsu, chemistry, and medical knowledge, using it requires fine chakra control and advanced ability in medical ninjutsu.
Name: Kage Bunshin no Jutsu - Shadow Clone Technique.
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary
Range: -
Hand Seals: Technique specific hand seal
Requirements: Bunshin no Jutsu.
Similar to the Bunshin no Jutsu , this jutsu creates clones of the user. But unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.
Unlike other clone techniques, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person.
[/PTab][PTab=A-rank]
Name: Meisaigakure no Jutsu - Hiding with Camouflage Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary
Range: -
Hand Seals: Tiger
Requirements: -
This is a ninja escape technique that allows the user to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain. Perceiving the user's position is impossible with normal eyes, and only special eyes like Sharingan and Byakugan can see through it.
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[PTabbedContent=Taijutsu]
[/PTab][PTab=C-rank]
Name: Konoha Kage Buyou - Shadow of the Dancing Leaf
Classification: Taijutsu
Type: Supplementar
Range: Close (0~5m)
Hand Seals: -
Requirements: -
A technique where one follows the opponent, closely matching their body's movement, just like a leaf that dances in the air is followed by its shadow. The technique begins with a swift upper kick that will launch their target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful jutsu.
Name: Shishi Rendan - Lion Combo
Classification: Taijutsu
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: Konoha Kage Buyou
Using Konoha Kage Buyou to get behind an airborne opponent, the user delivers a series a of four blows, each aimed at striking an unprotected point. All variations end with the opponent being thrown to the ground and kicked in the chest.
[/PTab][PTab=B-rank]
Name: Hien - Flying Swallow
Classification: Nintaijutsu, Weaponry
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: Bladed weapon
Using Chakra Flow, this technique requires a bladed weapon; by feeding chakra into the weapon, the ninja will increase the length and density of his blade to strike an enemy from several feet out of the physical blade's range. This is accomplished by creating an invisible extension of chakra that shapes into an edge that functions like the normal blade itself.
Seeing the blade, the opponent may misjudge how far they need to move to avoid an incoming strike and thereby still be cut even if they manage to avoid the metal portion of the blade. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron. This technique works best with elemental chakra, especially with wind chakra for offensive cutting power.
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[PTabbedContent=Doton]
[/PTab][PTab=D-rank]
Name: Doton: Shinjuu Zanshu no Jutsu - Earth Release: Double Suicide Decapitation Technique
Classification: Ninjutsu
Type: Supplementary.
Range: Close (0~5m)
Hand Seals: -
Requirements: Element Nature(Tsuchi), Some sort of underground travel technique.
A ninjutsu where the user conceals themselves underground and drags the object of their attack down into the earth, robbing them of their freedom. In addition, they can start another attack. This technique was originally used for torture, by cutting into the enemy's neck.
[/PTab][PTab=C-rank]
Name: Doton: Dochuu Senkou - Earth Release: Underground Submarine Voyage
Classification: Ninjutsu
Type: Offensive, Supplementary
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: -
Requirements: Element Nature(Tsuchi)
After sinking underground by turning it into fluid. The user can close in on the enemy with high speed, by swimming underground. Since under ground is a blind spot the target has no warning, allowing the user to launch a surpise attack. By using this technique in conjunction with a weapon, it also gains great effect as an "assault ninjutsu."
Name: Doton: Iwagakure no Jutsu - Earth Release: Hiding in Rock Technique
Classification: Ninjutsu, Stealth
Type: Supplementary
Range: -
Hand Seals: -
Requirements: Element Nature(Tsuchi)
This technique allows the user to blend into rocks and then move in and out of other rocks undetected.
[/PTab][PTab=B-rank]
Name: Doton: Domu - Earth Release: Earth Spear
Classification: Ninjutsu
Type: Supplementary
Range: -
Hand Seals: Snake
Requirements: Element Nature(Tsuchi)
The user flows chakra through all parts of their body, which hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user's skin becomes much darker, an almost black color. Furthermore, the destructive power of physical attacks is increased, making this a great all-purpose technique. The amount of techniques that can break through the areas hardened by the Domu are close to zero, not including its undeniable weak point: Raiton ninjutsu.
Name: Doton: Kajuugan no Jutsu - Earth Release: Added-Weight Rock Technique
Classification: Ninjutsu.
Type: Supplementary
Range: Close [0~5m)
Hand Seals: Snake
Requirements: Element Nature(Tsuchi)
This technique simply allows the user to increase the weight of their target, subtracting half of ones control from the target's speed. It can also be used to strengthen jutsu that rely on size and weight to do damage.
Name: Doton: Kaijuugan no Jutsu - Earth Release: Light-Weight Rock Technique
Classification: Ninjutsu.
Type: Supplementary
Range: Close [0~5m)
Hand Seals: Snake
Requirements: Element Nature(Tsuchi)
Contrary to its counterpart the Earth Release: Added-Weight Rock Technique, instead of making the target heavier, this technique makes it much lighter. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. This technique can also be used on the user or other shinobi to increase their speed and enable them to fly for an unspecified amount of time, but as a consequence of using it this way, it results in a decrease in the physical force of their blows.
[/PTab][PTab=A-rank]
Name: Doton: Yomi Numa - Earth Release: Swamp of the Underworld
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand Seals: Boar → Tiger
Requirements: Element Nature(Tsuchi)
By changing the surface of an object (ground, ceiling, wall, etc.) beneath an enemy (relative to them) into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from there. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or having to face gigantic creatures. The technique can also be used on a smaller scale to trap individual foes.
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