Post by Pain on Dec 10, 2020 0:44:42 GMT
[PTabbedContent][PTab=Ninja Data]
Gender: Male
Age: 16
Birthday: June 16th
Village: Getsugakure
Rank: Genin
Type(s): Ninjustu, Taijutsu
Element Affinity: suiton
[/PTab][PTab=Personality]
Hiruma Yoshirō is an elegant ninja, he grew up loving the taste of blood. For obvious reasons he hunts, and desires the hunt, but for Yoshirō it is a different kind of hunt. He has a fine taste, he is picky and delicate about his prey. Only the finest blood can he consume. This makes him very pretentious and uptight about himself and his portrayal. He only consumes the finest because he is the finest. Yoshirō will make sure that everyone sees him this way. Though he is picky Yoshirō is cursed with the love and need for large amounts of blood. Therefore is always looking for his next perfect victim, target, lover, or enemy to destroy and drain of their perfect tasting blood. He becomes quite psychotic about his ideas of the perfect bloods and tastes.
[/PTab][PTab=Appearance and Attire]
Hiruma Yoshirō is tall for his young age, at a height of 6'1", he towers over the people his age. He has long white hair, and bright red eyes to go against his pale skin tone. Hiruma Yoshirō is a fine dresser, flashing with piercings and other jewerly and usually wearing a outfit fit for a regal dance or ball, flourishing with roses and feathers. He wants to be seen as the gem of the room, trying to attract someone interesting to get a smell of them, maybe even a taste. Yoshirō loves changing up his outfits and designs of himself, but his main outfit for battle is his collared buttoned up long sleeved jacket colored black and red with gold trim.
[/PTab][PTab=Technical Information]
EXP: 0
Stamina: -6-
PHYSICAL:
Force: -3-
Speed: -3-
Physical Energy: -3-
Accuracy: -3-
MENTAL:
Ninjutsu: -4-
Taijutsu: -4-
Genjutsu: -2-
Intelligence: -4-
MYSTICAL:
Power: -3-
Control: -4-
Spiritual Energy: -3-
[/PTab][PTab=Equipment]
Money:
両0
Weapons: Wakizashi
Armor: --
Supplies: --
Medicine: --
[/PTab][PTab=Mission Experience]
Mission Points: 0
D-rank: ---
C-rank: ---
B-rank: ---
A-rank: ---
S-rank: ---
[/PTab][PTab=Power Slots]
[PTabbedContent][PTab=Kanou Ketsueki Shikkan]
Kanou Ketsueki Shikkan, also known as Festering Blood Disease, is a kekkei genkai that affects the entire body and stems from the blood. This kekkei genkai leaves the individual inhuman requiring them to consume the blood of those around them.
[/PTab][PTab=Meiton]
Meiton - Dark Release
The Dark Release (冥遁, Meiton;) is a specialized nature transformation kekkei genkai that can be used to absorb, manipulate, and release chakra taken from an opponent. This mark resembles two diamonds, one overlapping the other. Chakra is absorbed through the upper square, while it is released and manipulated through the lower. It is unknown what elements this nature entails.
[/PTab][PTab=Shikotsumyaku]
Shikotsumyaku (屍骨脈; Literally meaning "Dead Bone Pulse") is a kekkei genkai which gives its wielder the ability to manipulate their own skeletal structure (their osteoblasts and osteoclasts). By infusing their calcium with chakra, they could manipulate the growth and properties of their bones to their liking.
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[/PTab][PTab=Jutsu]
[PTabbedContent=Ninjutsu][PTab=E-rank]
Name: Kawarimi no Jutsu - Body Replacement Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Boar → Ox → Dog → Snake
Requirements: --
This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach the moment an attack hits. This creates an optical illusion, making the enemy think the attack was successful. The user can then use this confusion to escape or launch a counter-attack. Exploding tags can be attached to the replacement for an added surprise. Basically all ninja know this technique.
Name: Bunshin no Jutsu - Clone Technique
Classification: Ninjutsu, Bunshinjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Ram → Snake → Tiger
Requirements: --
This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).
Name: Henge no Jutsu -Transformation Technique
Classification: Ninjutsu, General skill.
Type: Supplementary
Range: -
Hand Seals: Dog → Boar → Tiger
Requirements: --
This jutsu allows the user to transform either themselves or another object into the appearance of another person, animal, or object. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on an inexperienced ninja.The transformation would be dispelled when the user is injured or hit.
[/PTab][PTab=D-rank]
Name: Kanishibari no Jutsu - Temporary Paralysis Technique.
Classification: Ninjutsu
Type: Supplementary
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: -
Requirements: Eye contact
A technique for physical restraint, quite as if the opponent had been tied in invisible steel ropes. This is a basic ninjutsu usable even by Genin, but its intensity will vary greatly according to the user's level. In addition, depending on the user, the technique can be cast on every target at once, and won't fail a shinobi during his missions. This debilitates the victim for a short period of time, which allows the user to either strike again or, in some cases, take the target into custody.
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[/PTabbedContent]
[PTabbedContent=Taijutsu]
[/PTab][PTab=D-rank]
Name: Iaido Style - Iaido Sentaku (居合選択)
Classification: Taijutsu (Kenjutsu)
Type: Offensive
Range: --
Hand seals: --
Requirements: Long sword
Iaido Style is the smooth and connected movements of the Katana. Each strike is accurate and true in strength. The user will often quickly switch their sword through four different positions looking for a weak point in their opponents defence. The quick movement of the blade also helps to set the momentum of their strike while keeping their own defence in check.
The user can block attacks while attacking.
Name: Konoha Senpuu - Leaf Whirlwind
Classification: Taijutsu.
Type: Offensive
Range: Close (0~5m)
Hand Seals: -
Requirements: -
Konoha Senpuu is a basic flying roundhouse kick, though several can be linked together to form a combo.
[/PTab]
[/PTabbedContent]
[PTabbedContent=Suiton]
[/PTab][PTab=D-rank]
Name: Kirigakure no Jutsu - Hidden Mist Technique
Classification: Ninjutsu, Stealth.
Type: Supplementary.
Range: Close (0~5m) to Long (10m+)
Hand Seals: Ram
Requirements: Element Nature(Mizu)
This displacement technique is a specialty of the Ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan-user will see the mist colored by their opponent's chakra, which will effectively hide the user from the Doujutsu.
[/PTab][PTab=C-rank]
Name: Mizu Bunshin no Jutsu - Water Clone Technique
Classification: Ninjutsu, Bunshinjutsu
Type: Supplementary.
Range: -
Hand Seals: Tiger
Requirements: Element Nature(Mizu), Bunshin no Jutsu.
The Water Clone Technique is similar to the Kage Bunshin except it creates clones out of water. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
Name: Suiton: Teppoudama - Water Release: Gunshot
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Long (10m+)
Hand Seals: -
Requirements: Element Nature(Mizu)
The user kneads chakra, and converts it into water, and then spits it out in the form of condensated balls. The high-speed waterball attack possesses just as much power to kill as an actual gunshot. While this is a Suiton technique, it can still be employed someplace where no water is available, which is a great advantage. It's also possible to increase the power of destruction of the balls themselves by building up the chakra inside of them. The number of bullets is determined while kneading chakra. By taking advantage of gravity, the bullets can brutally increase in power.
Name: Suiton: Mizurappa - Water Release: Violent Water Wave
Classification: Ninjutsu
Type: Offensive
Range: Close (0~5m) to Mid (5~10m)
Hand Seals: Dragon → Tiger → Hare
Requirements: Element Nature(Mizu)
Water gushes out from the mouth like a waterfall and washes away the enemy. One can freely control the power of this technique with the amount chakra one releases. Having many variations, this is a basic Suiton technique.
Name: Suiton: Mizugakure no Jutsu - Water Release: Hiding in Water Technique
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand Seals: --
Requirements: Element Nature(Mizu)
The user blends in with water to be undetected by the enemy. It was shown that this technique is usable even in water as shallow as a puddle
[/PTab]
[/PTabbedContent]
[PTabbedContent=Kanou Ketsueki Shikkan]
[/PTab][PTab=D-rank]
Name: Kannouteki Metsuki - Enamoring Look
Classification: Genjutsu
Type: Supplementary
Range: Close(0-5m) to Mid(5-10m)
Hand seals: --
Requirements: Eye Contact
This genjutsu is active meaning it does not alter the victim's perception of time; using it causes the user's iris to shift to pink in coloration for its duration. Continually, this illusion is easily instigated by making eye contact with the user. With brief eye contact, the victim will soon begin to feel an attraction to the user. Immediately after use the victim will feel the need to introduce themselves to the user. After the victim's introduction their attraction will increase causing them to follow the user around. After two posts of being under this genjutsu the victim will fall in love with the user making them refuse to fight back. Those in life and death situations will often realize something is off when this genjutsu is used, but it proves incredibly useful for acquiring prey.
Name: Bikubiku Metsuki - Fearful Look
Classification: Genjutsu
Type: Supplementary
Range: Close(0-5m) to Mid(5-10m)
Hand seals: --
Requirements: Eye Contact
This genjutsu is active meaning it does not alter the victim's perception of time; using it causes the user's iris to shift to orange in coloration for the its duration. Continually, this illusion is easily instigated by making eye contact with the user. This genjutsu targets the victim's amygdala causing it to generate fear which will be sent all throughout the body. After one post the victim will feel an intense want to flee, and will be terrified of the user. This jutsu directly affects the nervous system meaning the victim can use their mind to overcome it. Their body will still be telling them to flee, but if they recognize there is nothing to fear they will be fine.
[/PTab][PTab=C-rank]
Name: Neko Tenraku - Cat's Fall
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Tiger
Requirements: Control +4
The primary use of this technique is to land on one's feet without making any noise or taking any damage. By infusing chakra in the bottom of their feet the user can muffle the sound of their landings. This jutsu will significantly protect the user from most high falls, but this technique cannot prevent broken bones. The secondary part of this jutsu is that it will position the user's feet towards the ground. If the user falls upside down they can use this technique to automatically face towards the ground.
Name: Gendan Soshaku - Strong Protest Bite
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Rat
Requirements: Control +3
With this technique the user's already dense teeth are hardened to an extreme; continually, their fangs also elongate and sharpen. This technique allows the user to bite through materials as strong as steel.
Name: Kaibutsu Tsume - Monster's Claws
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: --
Requirements: Control +3
This technique allows the user to elongate and sharpen their nails to the point of being deadly. The nail length can be altered at will, but regardless of their length they can cut through flesh with ease. With precision the user can remove organs in one swift stab.
Name: Supoito Kuchisaki- Syringe Proboscis
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: --
Requirements: Kaibutsu Tsume l Control +4
After using Kaibutsu Tsume and stabbing someone the user can follow up with this technique to begin extracting blood from their victim. Obviously, the user must target areas where blood is present, but this allows for much less intimate feeding. Draining blood from anyone will leave them weary and sick. This jutsu will cause small pores to open up in the user's sharpened nails allowing for blood to pass through.
Name: Kyuuketsuki Teikan - Vampire's Clear Vision
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Technique Specific Hand Seal
Requirements: Control +4 l Accuracy +3
The user enhances their vision by infusing blood saturated chakra in their eyes allowing them to see beyond even normal limits for their own kind. This jutsu is performed with a one-handed seal and lasts as many posts as the user's (Spiritual Energy + Power). Lastly this technique causes the user's eyes to shimmer with red granting them +1 Accuracy.
Name: Kyuuketsuki Ryoku - Vampire's Strength
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Technique Specific Hand Seal
Requirements: Control +4 l Force +3
The user enhances their physical strength by infusing blood saturated chakra in their muscles granting them increased force. This jutsu is performed with a one-handed seal and lasts as many posts as the user's (Spiritual Energy + Power). This technique grants the user +1 force.
Name: Kyuuketsuki Chisoku - Vampire's Speed
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Technique Specific Hand Seal
Requirements: Control +4 l Speed +3
The user enhances their speed by infusing blood saturated chakra in their nervous system allowing them to move faster than most. This jutsu is performed with a one-handed seal and lasts as many posts as the user's (Spiritual Energy + Power). This technique grants the user +1 speed.
Name: Kyuuketsuki Haburi - Vampire's Power
Classification: Ninjutsu
Type: Supplementary
Range: --
Hand seals: Technique Specific Hand Seal
Requirements: Control +4 l Power +3
The user enhances their power by infusing blood saturated chakra in their own chakra pool granting them more potent jutsu. This jutsu is performed with a one-handed seal and lasts as many posts as the user's (Spiritual Energy + Power). This technique grants the user +1 power.
[/PTab]
[/PTabbedContent]
[PTabbedContent=Shikotsumyaku]
[/PTab][PTab=D-rank]
Name: Teshi Sendan - Ten-finger Drilling Bullets
Classification: Nintaijutsu, Kekkai Genkai, Weaponry
Type: Offensive.
Range: Close (0~5m), Mid (5~10m)
Hand seals: -
Requirements: --
Hardened bones from the fingertips are shot at the enemy, with a spinning motion added to the skeletal bullets. A direct hit will excavate skin, flesh, and bone. Since the bones of the user can be regenerated, the rate of fire from the user's arsenal is limitless.
Name: Tsubaki no Mai - Dance of the Camellia
Classification: Nintaijutsu, Kekkai Genkai, weaponry
Type: Offensive.
Range: Close (0~5m)
Hand seals: -
Requirements: --
The user performs this jutsu by modifying the humerus (upper arm bone) of either their right or left arm to create a short, hilt-less bone sword. Since they can increase and compress the density of his bones, they can make the sword harder than steel. They then uses the sword to fight. This style uses quick cuts and thrusts to disable opponents quickly.
[/PTab][PTab=C-rank]
Name: Karamatsu no Mai - Dance of the Larch
Classification: Nintaijutsu, Kekkai Genkai.
Type: Offensive, Defensive
Range: Close (0~5m)
Hand seals: -
Requirements: --
The user uses this jutsu to create a mass of razor-sharp bone spikes all over their body. These spines appear to be branches off their pre-existing skeletal structure rather than completely new bones. The user is even able to grow these bones at an extremely rapid rate so they can stab an opponent even as they are growing. They can even use them to block or trap an opponent's strikes. In addition to being an unwelcome surprise for opponents, it makes them basically untouchable at close range. If an opponent would start to get close to them, they can start to spin rapidly slashing the foe in multiple areas of their body.
Name: Yanagi no Mai - Dance of the Willow
Classification: Nintaijutsu, Kekkai Genkai
Type: Offensive
Range: Close (0~5m)
Hand seals: -
Requirements: --
To perform this dance, the user grows several long bone blades from their body for use as weapons. Though they would primarily use two blades grown from the palms of their hands, they are able to make use of several secondary bones grown from their elbows, knees, and shoulders. This dance form is incredibly acrobatic, using spins, charges, and long sweeping slashes to make the strikes more effective and to evade opponents' counter strikes. The user can also extend his bones to attack his opponents without having to adjust their own movement.
[/PTab]
[/PTabbedContent]
[PTabbedContent=Meiton]
[/PTab][PTab=C-rank]
Name: Meiton: Kyoukou Karasugami Genkotsu - Dark Release: Scare Dark Fist
Classification: Nintaijutsu
Type: Offensive.
Range: Close (0~5m)
Hand seals: --
Requirements: Meiton
Engulfing their fists in chakra, their hands will be covered. The user will then attack the opponent, their punches causing severe burns, while continued attacks may absorb chakra the victim. While attacking for extended periods the opponent can suffer from lack of chakra.
Name: Meiton: Karasugami Amimono - Dark Release: Dark Web
Classification: Ninjutsu
Type: Offensive
Range: Close(0-5m) to Mid(5-10m)
Hand seals: --
Requirements: Meiton
The user shoots black webs from the lower square on their left hand. The webs are sticky and durable, and can be used in a variety of ways. The user could set a trap, block a path, wrap up an opponent, or just make a web. The jutsu is the mother of another jutsu that is used to create a scythe.
[/PTab]
[/PTabbedContent]
[/PTab][PTab=History]
Yoshirō Hiruma was born with this particular feeling, one trapped deep inside his young mind. The need for blood, fangs, pearly white showed in his mouth. Yoshirō had a simple life at first, never knew of his mother but his father loved him. He took care of him, gave him clothes, food, taught him what he knew of the world. The father could not have perceived this kind of feeling in his son. Yoshirō developed taste for animals, prey, until that got boring, moving on to travelers he could get his hands on to sate this feeling. This became boring meaninless, no passion in the hunt. He needed a new taste something he could enjoy. Thus he decided to hunt his father. Making it a game lasting over a few years. He toyed with his father watching his moves and attempts to escape after infiltrating his mind with horrifying images of his demise. When he finally ended the game and got to taste his father something snapped in the young boys mind and his thirst for blood increased. Not only the thirst but the quality needed, his tongue became attuned to the finer tastes in life.
After Yoshirō Hiruma took his fathers life, he set out to do bigger things. Find bigger prey, with that he set his eyes on Getsugakure a village where ninjas are crafted and bounty hunters are born. At 16 years old he begins his journey as a genin of Getsugakure.
[/PTab]
[/PTabbedContent]