Bijuu and Jinchuuriki Rules
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Post by Sakuga on Jul 4, 2017 22:13:01 GMT
Jinchuuriki, or the Power of Human Sacrifice, is the name given to people who have Bijuu, or Tailed Beasts, sealed into them. The Bijuu give the Jinchuuriki amazing powers, though it does come with some risks. The basic rules for Jinchuuriki are: - A Bijuu must be sealed away and held by a village before a Jinchuuriki can be made.
- Kage cannot be made Jinchuuriki. Jinchuuriki can, however, become Kage
- The Kage(along with the Mods) decide who becomes the Jinchuuriki of which Bijuu(if more is available)
- A Bijuu can only be sealed for a month in real time before it will break free of whatever holds it, unless sealed into a human being.
- If a Jinchuuriki is killed, the Bijuu will not appear for at least three months in real time.
When a Jinchuuriki is chosen, they gain a tenth stat named Mastery. This stat is used to show how much control they have over their respective Bijuu. One's Mastery always begins at 1. Each Jinchuuriki will receive the ability to use special abilities based on the Bijuu they have inside. What abilities they can use is based on this tenth Mastery stat. Besides this, the character's Mastery will add to their total stamina. Because of this, think of Mastery as a combined Energy and Jutsu stat. The exact abilities gained by each Bijuu is shown below. To have a Bijuu sealed inside of you, and become a Jinchuriki, you need one open Power Slot! Characters with Bijuu sealed within them have a natural +4 stamina.
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Post by Sakuga on Jul 4, 2017 22:14:31 GMT
Ichibi no Kinkuma [PTabbedContent][PTab=Bijuu Data] Animal: Kinkuma (Metal Bear)Number of Tails: OneVillage: RoamingJinchuuriki: Roaming[/PTab][PTab=Personality]The Ichibi is characterised as a wild and short-tempered individual, and often speaks in a bombastic and incoherent manner, giving it the demeanor of a drunken madman. It uses "ore" (オレ) when referring to itself. According to rumours, the ichibi relishes the opportunity to kill anyone in sight, even more so during a full moon. Like all tailed beasts, the ichibi has shown a strong desire to preserve its own life. [/PTab][PTab=Appearance]The Ichibi is a massive black coloured bear, with deep red scars all over its face, body, and tail. It has a jagged, concave mouth and the sclerae of its eyes are black, with yellow irides and pupils that each takes the shape of a black four-pointed star with four black dots around it.[/PTab] [PTab=Advanced Elemental Nature] Kinton (Metal Release): The Jinchuuriki may access Kinton ninjutsu through their Bijuu up to their Mastery. [/PTab][PTab=Jutsu][PTabbedContent][PTab=C-Rank] Name: Shouchuu Kane Shuriken - Manipulated Metal Shuriken Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: Rat Requirements: -- The user controls their chakra to create metal shuriken, and levitates these shuriken using Kinton. The user can manipulate these shuriken by use of chakra, and can launch these shuriken at the opponent. The user creates the metal and hardens it to be able to pierce armor, if propelled hard and quick enough. Name: Kuma Kane Tsume - Bear Metal Claws Classification: Ninjutsu Type: Offensive Range: -- Hand seals: Hands clapped together Requirements: Mastery +2, Shoki Jinchuriki Moodo. The user claps their hands together and forms razor sharp metal claws that can cleave through metal and most defenses. [/PTab][PTab=B-Rank] Name: Tatsu Hando - Iron Hand Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Mid (5-10m) Hand seals: Rat → Ox → Snake → Boar → Tiger Requirements: Mastery +4, Shoki Jinchuuriki Moodo The user slams their hands on the ground, after preforming the necessary hand seals, and forms a massive dense metal hand, or two, to emerge from the ground. The user can create up to two Tatsu Hando, but two are much harder to control and twice as much chakra as one hand, though it can be considered more effective, based on the scenario. Name: Tatsu Nami - Iron Wave Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Mid (5-10m) Hand seals: Rat → Boar → Snake Requirements: Mastery +3, Shoki Jinchuuriki Moodo, Some form of earth. The user manipulates a mass amount of chakra infused metal to create a large wall like wave of iron. This metal wall is then sent forward by the user, and is a very powerful force to be reckoned with. If the target is hit by this jutsu, they can be either knocked back by the force and speed of the wave, or crushed between the metal wall and some other object. Name: Shoki Jinchuuriki Moodo - Initial Jinchuuriki Mode Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery +2 By simply tapping into their beast's chakra, a jinchuuriki begins their initial transformation. They are surrounded by a layer of red, wispy chakra granting them enhanced strength, speed and healing. This transformation lasts a maximum of half of the user's stamina, plus their mastery. During this transformation, the user gains +2 to Force and Speed, -1 to accuracy, and also gains access to several jutsu while retaining the ability to use their own personal jutsu. Name: Muri Kinton no Yoroi - Impossible Metal Release Armor Classification: Ninjutsu Type: Defensive Range: -- Hand seals: -- Requirements: Master +4, Shoki Jinchuriki Moodo. The user has a very thin layer of highly condensed metal, and uses it as powerful armor. It's so densely packed that it looks as if the user has some sort of glistening effect to their normal skin tone. It's very durable against physical attacks, though ninjutsu are much more effective against it, such as Raiton. It's very hard to break, but not impossible, and can be activated by the users will. Name: Tatsubiki - Iron Maiden Classification: Ninjutsu Type: Offensive Range: Close (0-5m) Hand seals: Rat → Boar → Ox Requirements: Master +4, Sand Shoki Jinchuriki Moodo. The user controls chakra infused metal, and controls it to move towards the target, making it much easier to dodge than the Tatsutennin. If the target doesn't dodge the attack, then they are bound by the metal, which will take a fair bit of struggle to escape. After being grasped by the metal, it will caste around the user into the form of an iron maiden, The user can clench their fist to constrict the metal and crush the target or keep them there for further usage and torture. [/PTab][PTab=A-Rank] Name: Tatsutennin - Iron Celestial Maiden Classification: Ninjutsu Type: Offensive Range: Close (0-5m) Hand seals: Rat → Boar → Ox → Tiger Requirements: Mastery +5, Tatsubiki, Bijuu no Koromo: Baajon Wan. The user slams their hands on the ground and transforms all the earth between the user and the target into a line of metal traveling towards the target. If the target doesn't dodge the move, then they will fall into the metal iron maiden and become engulfed in it, which is extremely difficult to break out of. The user can then clench their fist to constrict the netal and crush the target, they can keep them within the iron maiden for another jutsu, or they can keep them there to be tortured. Name: Bijuu no Koromo: Baajon Wan - Tailed Beast Cloak: Version One Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery +4, Shoki Jinchuriki Moodo The Bijuu forms a dense shroud of chakra around the jinchuuriki. The shroud, a translucent red with bubbles of chakra (reminiscent of boiling liquid) forming all along it, provides a degree of physical protection. The physical changes experienced in the initial transformation become more pronounced in Version one forms. The shroud that encompasses the jinchuuriki vaguely resembles the corresponding tailed beast. Because chakra is malleable, the shroud can extend beyond the reach of the jinchuuriki, often used to create chakra-arms that allow them to interact with their environment. The most significant manifestation are the tails that sprout from the jinchuuriki's body, up to the maximum number of tails that the corresponding beast possesses. As with the chakra-arms, these tails can aid the jinchuuriki by grasping to their surroundings. For each tail produced, the jinchuuriki gains an incrementally greater boost to speed, strength, and of course chakra. When the max number of tails is reached, corresponding to the number of tails of the Bijuu, the user gains +3 to Force, Speed, and Power. This transformation lasts for half of the average of the user's Stamina and their Mastery. This does not stack with previous forms but does enable the user to perform jutsu which require Shoki Jinchuuriki Moodo. [/PTab][PTab=S-Rank] Name: Bijuu no Koromo: Baajon Tsu - Tailed Beast Cloak: Version Two Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 6+, Bijuu no Koromo: Baajon Wan the tailed beast's chakra is converted into a humanoid shape, granting the jinchuriki an edge in battle without completely releasing the beast itself. Using the jinchuriki's body as a sort of endoskeleton, a dark red, nearly black layer of chakra envelops them. The physical manifestations of the corresponding beast that are vaguely present in Version One states become far clearer in Version Two, in a way fully reproducing the beast in miniature: muscle mass increases and beast-specific attributes such as shells and ears become clearly defined. Because the shroud forms so tightly around them, features of the jinchuuriki may be identifiable in Version Two. Entering Version Two creates a great deal of energy, producing craters beneath the jinchuuriki and destroying any restraints that might have been placed upon them beforehand. Strength, speed, and chakra are once again increased beyond the levels of the previous forms, the shroud remains a reliable defense against attacks, and other features, such as chakra-arms, are still accessible. It is even possible for the jinchuuriki to create chakra-bones around themselves. They will have the same number of tails as the Bijuu which is sealed within them. This transformation lasts half of the user's stamina plus their mastery. During this transformation, the user gains +5 to Force, Speed, Power, and Accuracy. In addition, they retain the ability to use all jutsu which require Bijuu no Koromo: Baajon Wan or Shoki Jinchuuriki Moodo. However, they lose the ability to perform any personal jutsu. Name: Bijūdama - Tailed Beast Ball Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: -- Requirements: +2 post requirement, +15 mastery, Bijuu no Koromo: Baajon Tsu To form the attack, the user must gather both positive black chakra (+の黒チャクラ, purasu no kuro chakura), and negative white chakra (−の白チャクラ, mainasu no shiro chakura), then shape it into a sphere. The ball can be fired differently, either in sphere form, which can be detonated for a wave explosion or launched to form a dome-shaped blast which flattens and erases everything around it, or as a concentrated beam of energy which gives it explosive penetrative power. A Tailed Beast Ball is incredibly dense, when a user creates this jutsu and then swallows the ball (to release it) they are weighed down enough to crack the ground around them. Name: Kisoku Seisoku Tatsu Kyojin - Living Breathing Iron Giant Classification: Ninjutsu Type: Offensive Range: -- Hand seals: Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird Requirements: Mastery 8+, Bijuu no Koromo: Baajon Tsu The user raises a massive iron golem consisting of very dense metal, comparable to a metal susanoo. This behemoth is extremely destructive, but it's also extremely straining on the user. [/PTab][/PTabbedContent][/PTab][/PTab][/PTabbedContent]
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Post by Sakuga on Jul 4, 2017 22:15:05 GMT
Nibiki no Bakeneko [PTabbedContent][PTab=Bijuu Data] Animal: Bakeneko (Changed Cat)Number of Tails: TwoVillage: RoamingJinchuuriki: Roaming[/PTab][PTab=Personality] Compared to most of the tailed beasts, the Nibi has shown to be respectful and polite towards others, speaking in a formal manner using "watashi" (私) when referring to itself and using honorifics. [/PTab][PTab=Appearance]The Nibi is a large two tailed feline with golden fur, which seems static on touch. Despite its' relaxed and respectful nature, it has a wild look to it, with it's coat unkempt and unruly.[/PTab] [PTab=Advanced Elemental Nature] Ranton (Storm Release): The Jinchuuriki may access Ranton ninjutsu through their Bijuu up to their Mastery [/PTab][PTab=Jutsu][PTabbedContent][PTab=C-Rank] Name: Arashi Meshi - Storm Call Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to (Mid (5-10m) Hand seals: Bird → Tiger Requirements: Mastery +2, Shoki Jinchuriki Moodo. The user focuses chakra into their hands, after they preform the necessary hand seals, and stick their hands out. Then, a quick bolt of lighting shoots up after a slow charge up time. This lightning is a crackling color of electric blue, and has high penetrative properties, and causes a small explosion when it hits metal or another conductive. Name: Dendou Naika - Electric Launch Classification: Nintaijutsu Type: Offensive Range: Close (0-5m) to Mid (5-10m) Hand seals: -- Requirements: Mastery +3, Shoki Jinchuuriki Moodo The user releases Ranton chakra around themselves and then uses chakra to launch themselves at the target, dealing massive blunt damage and electrocuting the target, if the jutsu lands correctly. [/PTab][PTab=B-Rank] Name: Shoki Jinchuuriki Moodo - Initial Jinchuuriki Mode Classification: Transformation Type: Supplementary Range: -- Hand Seals: -- Requirements: Mastery +2 By simply tapping into their beast's chakra, a jinchuuriki begins their initial transformation. They are surrounded by a layer of red, wispy chakra granting them enhanced strength, speed and healing. This transformation lasts a maximum of half of the user's stamina, plus their mastery. During this transformation, the user gains +2 to Force and Speed, -1 to accuracy, and also gains access to several jutsu while retaining the ability to use their own personal jutsu. Name: Arashi Meshi Kara Zenki - Storm Call From Above Classification: Ninjutsu Type: Offensive Range: Close (0-5m) Hand seals: Bird → Tiger → Boar → Snake Requirements: Arashi Meshi, Mastery +4, Bijuu no Koromo: Baajon Wan The user does the same as they do in the Arashi Meshi, after the hand seals they focus Ranton chakra into their hands, but instead of holding them out they hold their hands up to the sky. The jutsu has a much faster charge up time than the Arashi Meshi, but only works at a shorter distance. The user calls down an electric blue strike of lightning from the sky upon the target with even more penetrative power than the Arashi Meshi and causes a bigger explosion if it comes in contact with a conductor. [/PTab][PTab=A-Rank] Name: Gekiryuu no Arashi Kusari - Raging Stream of Storm Chains Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: Snake → Bird → Tiger → Boar → Bird Requirements: Mastery +5, Bijuu no Koromo: Baajon Wan The user releases a torrent of chains made of storm release chakra from the palms of their hands. These chains are tipped to a point, and are shot at the enemy with intent to kill or bind them by piercing them with the use of speed, force, and the pointed end of the chains. These chains, if they hit the enemy and bind them, wrap around the target, electrocuting them a fairly large amount. Name: Bijuu no Koromo: Baajon Wan - Tailed Beast Cloak: Version One Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery +4, Shoki Jinchuriki Moodo The Bijuu forms a dense shroud of chakra around the jinchuuriki. The shroud, a translucent red with bubbles of chakra (reminiscent of boiling liquid) forming all along it, provides a degree of physical protection. The physical changes experienced in the initial transformation become more pronounced in Version one forms. The shroud that encompasses the jinchuuriki vaguely resembles the corresponding tailed beast. Because chakra is malleable, the shroud can extend beyond the reach of the jinchuuriki, often used to create chakra-arms that allow them to interact with their environment. The most significant manifestation are the tails that sprout from the jinchuuriki's body, up to the maximum number of tails that the corresponding beast possesses. As with the chakra-arms, these tails can aid the jinchuuriki by grasping to their surroundings. For each tail produced, the jinchuuriki gains an incrementally greater boost to speed, strength, and of course chakra. When the max number of tails is reached, corresponding to the number of tails of the Bijuu, the user gains +3 to Force, Speed, and Power. This transformation lasts for half of the average of the user's Stamina and their Mastery. This does not stack with previous forms but does enable the user to perform jutsu which require Shoki Jinchuuriki Moodo. Name: Dendou Tama - Electric Ball Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Mid (5-10m) Hand seals: Snake → Bird → Tiger Requirements: Mastery +5, Bijuu no Koromo: Baajon Wan The user focuses Storm Release chakra in-between their palms and creates a sphere of crackling electric blue chakra. This ball is then launched at the target at high speeds, causing paralysis due to a high voltage electric shock. [/PTab][PTab=S-Rank] Name: Buyou no za Arashi Oonami - Dance of the Tempest Surge Classification: Ninjutsu Type: Offensive Range: Close (0-5m) Hand seals: Bird → Tiger → Ox → Bird → Boar → Tiger Requirements: Mastery 7+, Bijuu no Koromo: Baajon Tsu, Fuuton Chakra Nature The user focuses a ball of Ranton chakra in-between their palms and then thrusts their arms out, shooting the ball of Ranton chakra onto the ground. The ball then bursts into a massive tornado with crackling Ranton lightning shoot out of the tornado, at a high enough speed to rip trees out of the ground and rip humans apart, if they stay within the tornado too long. Name: Bijuu no Koromo: Baajon Tsu - Tailed Beast Cloak: Version Two Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 6+, Bijuu no Koromo: Baajon Wan the tailed beast's chakra is converted into a humanoid shape, granting the jinchuriki an edge in battle without completely releasing the beast itself. Using the jinchuriki's body as a sort of endoskeleton, a dark red, nearly black layer of chakra envelops them. The physical manifestations of the corresponding beast that are vaguely present in Version One states become far clearer in Version Two, in a way fully reproducing the beast in miniature: muscle mass increases and beast-specific attributes such as shells and ears become clearly defined. Because the shroud forms so tightly around them, features of the jinchuuriki may be identifiable in Version Two. Entering Version Two creates a great deal of energy, producing craters beneath the jinchuuriki and destroying any restraints that might have been placed upon them beforehand. Strength, speed, and chakra are once again increased beyond the levels of the previous forms, the shroud remains a reliable defense against attacks, and other features, such as chakra-arms, are still accessible. It is even possible for the jinchuuriki to create chakra-bones around themselves. They will have the same number of tails as the Bijuu which is sealed within them. This transformation lasts half of the user's stamina plus their mastery. During this transformation, the user gains +5 to Force, Speed, Power, and Accuracy. In addition, they retain the ability to use all jutsu which require Bijuu no Koromo: Baajon Wan or Shoki Jinchuuriki Moodo. However, they lose the ability to perform any personal jutsu. Name: Bijūdama - Tailed Beast Ball Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: -- Requirements: +2 post requirement, +15 mastery, Bijuu no Koromo: Baajon Tsu To form the attack, the user must gather both positive black chakra (+の黒チャクラ, purasu no kuro chakura), and negative white chakra (−の白チャクラ, mainasu no shiro chakura), then shape it into a sphere. The ball can be fired differently, either in sphere form, which can be detonated for a wave explosion or launched to form a dome-shaped blast which flattens and erases everything around it, or as a concentrated beam of energy which gives it explosive penetrative power. A Tailed Beast Ball is incredibly dense, when a user creates this jutsu and then swallows the ball (to release it) they are weighed down enough to crack the ground around them. [/PTab][/PTabbedContent][/PTab][/PTab][/PTabbedContent]
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Post by Sakuga on Jul 4, 2017 22:15:41 GMT
Sanbi no Ookami [PTabbedContent][PTab=Bijuu Data] Animal: Ookami (Wolf)Number of Tails: ThreeVillage: RoamingJinchuuriki: Roaming[/PTab][PTab=Personality]The Sanbi is cold, calculating and distant towards everyone, being somewhat of a literal "lone wolf". It can often come off as cruel, though it believes that good and evil is something made up by humans, and that there is no such thing as cruelty, only a will to survive. [/PTab][PTab=Appearance]The Sanbi is a large, three tailed wolf with pure white fur and cold blue eyes.[/PTab] [PTab=Advanced Elemental Nature] Hyouton (Ice Release): The Jinchuuriki may access Hyouton ninjutsu through their Bijuu up to their Mastery.[/PTab] [PTab=Jutsu][PTabbedContent][PTab=C-Rank] Name: Touketsu Hanpa Sogeki - Frozen Fragment Shooting Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: Monkey → Tiger Requirements: Mastery +2, Control +3 The user focuses a good bit of Hyouton chakra into the air, and transforms the moisture in the air into shards of ice. The user then shoots these frozen shards at the target, with great piercing damage, and a possibility to give the target frost bite. [/PTab][PTab=B-Rank] Name: Hyouton: Kata Shimobashira - Ice Release: Plentiful Frost Columns Classification: Ninjutsu Type: Defensive Range: Close (0-5m) Hand seals: Hare → Monkey → Ox Requirements: Mastery +3 The user, after preforming the necessary hand seals, slams their hands upon the ground and causes an ice wall made out of columns of ice to emerge in front of them. These columns are exceptionally resistant to fire, and are very thick, making it difficult to break them. These columns can also raise up virtually to an infinite height, at least as long the user can continue the jutsu, but they can't go any direction but vertical. Name: Hyouton: Itai Shimobashira - Ice Release: Painful Frost Column Classification: Ninjutsu Type: Offensive Range: Close (0-5m) Hand seals: Hare → Monkey → Tiger Requirements: Mastery +3, Hyouton: Kata Shimobashira The user, after preforming the necessary hand seals, slams their hands upon the ground and causes an ice column to emerge behind them. This column can be controlled, by the users chakra, and attacks the target with rapid speed. This ice column has the capability to freeze most things that touch it, if the come into contact with it over a fairly long period of time. Name: Shoki Jinchuuriki Moodo - Initial Jinchuuriki Mode Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery +2 By simply tapping into their beast's chakra, a jinchuuriki begins their initial transformation. They are surrounded by a layer of red, wispy chakra granting them enhanced strength, speed and healing. This transformation lasts a maximum of half of the user's stamina, plus their mastery. During this transformation, the user gains +2 to Force and Speed, -1 to accuracy, and also gains access to several jutsu while retaining the ability to use their own personal jutsu. [/PTab][PTab=A-Rank] Name: Banteki Touketsu Garou - Savage Frozen Hungry Wolves Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: Dog → Boar → Tiger → Ox → Rat → Bird Requirements: Mastery +6, Shoki Jinchuriki Moodo The user creates a minimum of 5 diamond hard ice wolves with razor sharp teeth and claws. They can create more by using more chakra. These wolves all act autonomously from the user but follow their every command, have enhanced hearing and smelling, and have linked eyesight. Name: Bijuu no Koromo: Baajon Wan - Tailed Beast Cloak: Version One Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery +4, Shoki Jinchuriki Moodo The Bijuu forms a dense shroud of chakra around the jinchuuriki. The shroud, a translucent red with bubbles of chakra (reminiscent of boiling liquid) forming all along it, provides a degree of physical protection. The physical changes experienced in the initial transformation become more pronounced in Version one forms. The shroud that encompasses the jinchuuriki vaguely resembles the corresponding tailed beast. Because chakra is malleable, the shroud can extend beyond the reach of the jinchuuriki, often used to create chakra-arms that allow them to interact with their environment. The most significant manifestation are the tails that sprout from the jinchuuriki's body, up to the maximum number of tails that the corresponding beast possesses. As with the chakra-arms, these tails can aid the jinchuuriki by grasping to their surroundings. For each tail produced, the jinchuuriki gains an incrementally greater boost to speed, strength, and of course chakra. When the max number of tails is reached, corresponding to the number of tails of the Bijuu, the user gains +3 to Force, Speed, and Power. This transformation lasts for half of the average of the user's Stamina and their Mastery. This does not stack with previous forms but does enable the user to perform jutsu which require Shoki Jinchuuriki Moodo. [/PTab][PTab=S-Rank] Name: Bijuu no Koromo: Baajon Tsu - Tailed Beast Cloak: Version Two Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 6+, Bijuu no Koromo: Baajon Wan the tailed beast's chakra is converted into a humanoid shape, granting the jinchuriki an edge in battle without completely releasing the beast itself. Using the jinchuriki's body as a sort of endoskeleton, a dark red, nearly black layer of chakra envelops them. The physical manifestations of the corresponding beast that are vaguely present in Version One states become far clearer in Version Two, in a way fully reproducing the beast in miniature: muscle mass increases and beast-specific attributes such as shells and ears become clearly defined. Because the shroud forms so tightly around them, features of the jinchuuriki may be identifiable in Version Two. Entering Version Two creates a great deal of energy, producing craters beneath the jinchuuriki and destroying any restraints that might have been placed upon them beforehand. Strength, speed, and chakra are once again increased beyond the levels of the previous forms, the shroud remains a reliable defense against attacks, and other features, such as chakra-arms, are still accessible. It is even possible for the jinchuuriki to create chakra-bones around themselves. They will have the same number of tails as the Bijuu which is sealed within them. This transformation lasts half of the user's stamina plus their mastery. During this transformation, the user gains +5 to Force, Speed, Power, and Accuracy. In addition, they retain the ability to use all jutsu which require Bijuu no Koromo: Baajon Wan or Shoki Jinchuuriki Moodo. However, they lose the ability to perform any personal jutsu. Name: Bijūdama - Tailed Beast Ball Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: -- Requirements: +2 post requirement, +15 mastery, Bijuu no Koromo: Baajon Tsu To form the attack, the user must gather both positive black chakra (+の黒チャクラ, purasu no kuro chakura), and negative white chakra (−の白チャクラ, mainasu no shiro chakura), then shape it into a sphere. The ball can be fired differently, either in sphere form, which can be detonated for a wave explosion or launched to form a dome-shaped blast which flattens and erases everything around it, or as a concentrated beam of energy which gives it explosive penetrative power. A Tailed Beast Ball is incredibly dense, when a user creates this jutsu and then swallows the ball (to release it) they are weighed down enough to crack the ground around them. [/PTab][/PTabbedContent][/PTab][/PTab][/PTabbedContent]
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Post by Sakuga on Jul 4, 2017 22:16:13 GMT
Yonbi no Bakemujina [PTabbedContent][PTab=Bijuu Data] Animal: Bakemujina (Changed Badger)Number of Tails: FourVillage: RoamingJinchuuriki: Roaming[/PTab][PTab=Personality] The Yonbi has the full personality of a crazed madman. Thrilled with all things destructive, he is an unpredictable type, who's only goal in life is to see as many things crumble and explode before his eyes as possible. [/PTab][PTab=Appearance]The Yonbi is a special type of badger with four long tails and brown, clay like fur, along with black and white marking around its eyes and on its body. [/PTab][PTab=Advanced Elemental Nature] Bakuton (Explosion Release): The Jinchuuriki may access Bakuton ninjutsu through their Bijuu up to their Mastery. [/PTab][PTab=Jutsu][PTabbedContent][PTab=C-Rank] Name: Bakuhatsu Oppai - Explosive Boom Classification: Offensive Type: Ninjutsu Range: Close (0-5m) ~ Mid (5-10m) Hand seals: -- Requirements: Shoki Jinchuuriki Moodo, mastery 3+ The user claps their hands together and focuses explosive chakra into their hands. They then place their palms on the ground and release the energy into the earth, causing it to bubble underground as it travels towards the target, the user can then release the jutsu and cause a large explosion. [/PTab][PTab=B-Rank] Name: Shoki Jinchuuriki Moodo - Initial Jinchuuriki Mode Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery +2 By simply tapping into their beast's chakra, a jinchuuriki begins their initial transformation. They are surrounded by a layer of red, wispy chakra granting them enhanced strength, speed and healing. This transformation lasts a maximum of half of the user's stamina, plus their mastery. During this transformation, the user gains +2 to Force and Speed, -1 to accuracy, and also gains access to several jutsu while retaining the ability to use their own personal jutsu. Name: Koodori Insei - Dancing Falling Stars Classification: Ninjutsu Type: Offensive Range: Close (0~5) - Mid (5~10m) Hand seals: -- Requirements: Shoki Jinchuuriki Moodo, mastery 5+ The user focuses explosive chakra into the palm of their hand, creating a circular mass of explosive energy. The user can release this into the air and disperse the ball of energy into multiple smaller but still dangerous balls of explosive chakra and cause them the rain from the sky, the user could also preform the same action but release the bomb horizontally shooting it at the target and breaking it down into many smaller but still dangerous balls of explosions, or the user can keep the ball of chakra at its normal size. Name: Bakuhatsu Sankui - Explosive Snake Classification: Ninjutsu Type: Offensive Range: Close (0~5m) - Mid (5~10m) Hand seals: -- Requirements: Shoki Jinchuuriki Moodo, mastery 5+ The user develops a large eight foot snake made of C2. The snake can either be thrown and exploded on demand or sent slithering on the ground at the target to explode on contact. Name: Nichinichi Hatarakiguchi - Sticky Situation Classification: Ninjutsu Type: Offensive Range: Mid (5~10m) Hand Seals: -- Requirements: Shoki Jinchuuriki Moodo, mastery 5+ The user sprays sticky explosive gel out of their mouth covering whatever is targeted. The gel restricts movement well and can be detonated, most likely destroying whatever it is attached to. As the name implies, the explosives will be stuck to whatever is hit by it and it is difficult to remove. [/PTab][PTab=A-Rank] Name: Bijuu no Koromo: Baajon Wan - Tailed Beast Cloak: Version One Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery +4, Shoki Jinchuriki Moodo The Bijuu forms a dense shroud of chakra around the jinchuuriki. The shroud, a translucent red with bubbles of chakra (reminiscent of boiling liquid) forming all along it, provides a degree of physical protection. The physical changes experienced in the initial transformation become more pronounced in Version one forms. The shroud that encompasses the jinchuuriki vaguely resembles the corresponding tailed beast. Because chakra is malleable, the shroud can extend beyond the reach of the jinchuuriki, often used to create chakra-arms that allow them to interact with their environment. The most significant manifestation are the tails that sprout from the jinchuuriki's body, up to the maximum number of tails that the corresponding beast possesses. As with the chakra-arms, these tails can aid the jinchuuriki by grasping to their surroundings. For each tail produced, the jinchuuriki gains an incrementally greater boost to speed, strength, and of course chakra. When the max number of tails is reached, corresponding to the number of tails of the Bijuu, the user gains +3 to Force, Speed, and Power. This transformation lasts for half of the average of the user's Stamina and their Mastery. This does not stack with previous forms but does enable the user to perform jutsu which require Shoki Jinchuuriki Moodo. Name: Bu-suta Bakudan - Booster Bombs Classification: Ninjutsu Type: Supplementary Range: -- Hand Seals: -- Requirements: Mastery +5, Bijuu no Koromo: Baajon Wan The user's skill with and mastery over their Bijuu gives them passive assistance whilst using this jutsu. While this jutsu is active, the user can easily store explosive chakra into their feet causing small explosions with every step. This results in the ability to run on air as well as a +1 speed. Using this jutsu, the user can also focus a more considerable amount of chakra into their feet so that they can release it and cause devastating damage at point blank range. [/PTab][PTab=S-Rank] Name: Subarashīdesu Bakuhatsu Hakai - Great Explosive Destruction Classification: Ninjutsu Type: Offensive Range: -- Hand Seals: -- Requirements: Bijuu no Koromo: Baajon Tsu, Mastery 6+ The user creates a massive bomb made from C4 made to be dropped from the sky and destroy large areas. If the user drops this on an unsuspecting opponent, there is almost no way for them to escape death. If the target has Doton and can go underground they have a chance of escaping the blast. Name: Subarashīdesu Bakuhatsu Wāmu - Great Explosive Worm Classification: Ninjutsu Type: Offensive Range: Close (0~5m) - Long (10m+) Hand seals: -- Requirements: Bijuu no Koromo: Baajon Tsu, Mastery 7+ The user creates a massive worm out of C4 and sends it underground. The worm moves under the target and flies up swallowing them whole. The worm then explodes leaving a massive crater where a majority of the worm will likely be. Name: Bijuu no Koromo: Baajon Tsu - Tailed Beast Cloak: Version Two Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 6+, Bijuu no Koromo: Baajon Wan the tailed beast's chakra is converted into a humanoid shape, granting the jinchuriki an edge in battle without completely releasing the beast itself. Using the jinchuriki's body as a sort of endoskeleton, a dark red, nearly black layer of chakra envelops them. The physical manifestations of the corresponding beast that are vaguely present in Version One states become far clearer in Version Two, in a way fully reproducing the beast in miniature: muscle mass increases and beast-specific attributes such as shells and ears become clearly defined. Because the shroud forms so tightly around them, features of the jinchuuriki may be identifiable in Version Two. Entering Version Two creates a great deal of energy, producing craters beneath the jinchuuriki and destroying any restraints that might have been placed upon them beforehand. Strength, speed, and chakra are once again increased beyond the levels of the previous forms, the shroud remains a reliable defense against attacks, and other features, such as chakra-arms, are still accessible. It is even possible for the jinchuuriki to create chakra-bones around themselves. They will have the same number of tails as the Bijuu which is sealed within them. This transformation lasts half of the user's stamina plus their mastery. During this transformation, the user gains +5 to Force, Speed, Power, and Accuracy. In addition, they retain the ability to use all jutsu which require Bijuu no Koromo: Baajon Wan or Shoki Jinchuuriki Moodo. However, they lose the ability to perform any personal jutsu. Name: Bijūdama - Tailed Beast Ball Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: -- Requirements: +2 post requirement, +15 mastery, Bijuu no Koromo: Baajon Tsu To form the attack, the user must gather both positive black chakra (+の黒チャクラ, purasu no kuro chakura), and negative white chakra (−の白チャクラ, mainasu no shiro chakura), then shape it into a sphere. The ball can be fired differently, either in sphere form, which can be detonated for a wave explosion or launched to form a dome-shaped blast which flattens and erases everything around it, or as a concentrated beam of energy which gives it explosive penetrative power. A Tailed Beast Ball is incredibly dense, when a user creates this jutsu and then swallows the ball (to release it) they are weighed down enough to crack the ground around them. [/PTab][/PTabbedContent][/PTab][/PTab][/PTabbedContent]
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Post by Sakuga on Jul 4, 2017 22:16:43 GMT
Gobi no Botan [PTabbedContent][PTab=Bijuu Data] Animal: Botan (Wild Boar)Number of Tails: FiveVillage: RoamingJinchuuriki: Roaming[/PTab][PTab=Personality]The Gobi is a simpleton, though also a hothead of amazing strength. It rarely thinks before acting, and usually acts by smashing whatever angers it. It prefers to be kept alone, and only fights when angered or cornered. [/PTab]PTab=Appearance]The Gobi is a large reddish-brown, five tailed boar, with a massive, wild mane. It has two sets of tusks, jutting from it's mouth and sharp to a point. When angered, it will use hit itself with its tails, as if building up its rage.[/PTab] [PTab=Advanced Elemental Nature] Youton (Lava Release): The Jinchuuriki may access Youton ninjutsu through their Bijuu up to their Mastery. [/PTab][PTab=Jutsu][PTabbedContent][PTab=B-Rank] Name: Kanzangan Kabe - Lava Wall Classification: Ninjutsu Type: Offensive Range: Close (0-5m) ~ Mid (5-10m) Hand Seals: Dog Requirements: Mastery +3, Shoki Jinchuuriki Moodo The user releases a mass amount of lava, which comes in a massive wave. This wave tears through trees, and even if there was some irregularly durable tree it'd be turned to ash soon after coming into contact with this jutsu. Name: Shoki Jinchuuriki Moodo - Initial Jinchuuriki Mode Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery +2 By simply tapping into their beast's chakra, a jinchuuriki begins their initial transformation. They are surrounded by a layer of red, wispy chakra granting them enhanced strength, speed and healing. This transformation lasts a maximum of half of the user's stamina, plus their mastery. During this transformation, the user gains +2 to Force and Speed, -1 to accuracy, and also gains access to several jutsu while retaining the ability to use their own personal jutsu. [/PTab][PTab=A-Rank] Name: Bijuu no Koromo: Baajon Wan - Tailed Beast Cloak: Version One Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery +4, Shoki Jinchuriki Moodo The Bijuu forms a dense shroud of chakra around the jinchuuriki. The shroud, a translucent red with bubbles of chakra (reminiscent of boiling liquid) forming all along it, provides a degree of physical protection. The physical changes experienced in the initial transformation become more pronounced in Version one forms. The shroud that encompasses the jinchuuriki vaguely resembles the corresponding tailed beast. Because chakra is malleable, the shroud can extend beyond the reach of the jinchuuriki, often used to create chakra-arms that allow them to interact with their environment. The most significant manifestation are the tails that sprout from the jinchuuriki's body, up to the maximum number of tails that the corresponding beast possesses. As with the chakra-arms, these tails can aid the jinchuuriki by grasping to their surroundings. For each tail produced, the jinchuuriki gains an incrementally greater boost to speed, strength, and of course chakra. When the max number of tails is reached, corresponding to the number of tails of the Bijuu, the user gains +3 to Force, Speed, and Power. This transformation lasts for half of the average of the user's Stamina and their Mastery. This does not stack with previous forms but does enable the user to perform jutsu which require Shoki Jinchuuriki Moodo. Name: Kanzangan Kaibutsu - Magma Monster Classification: Ninjutsu Type: Offensive Range: Close (0~5m) Hand Seals: -- Requirements: Mastery +4, Bijuu no Koromo: Baajon Wan The user releases chakra into the earth through their palms turning a puddle sized chunk of the ground to turn into a small pool of lava. Out of this lava forms a humanoid golem of lava. Constantly at extremely high temperatures and very durable, with this creature hand to hand combat is impossible for the average shinobi. [/PTab][PTab=S-Rank] Name: Bijuu no Koromo: Baajon Tsu - Tailed Beast Cloak: Version Two Classification: Transformation Type: Supplementary Range: -- Hand Seals: -- Requirements: Mastery 6+, Bijuu no Koromo: Baajon Wan The tailed beast's chakra is converted into a humanoid shape, granting the jinchuriki an edge in battle without completely releasing the beast itself. Using the jinchuriki's body as a sort of endoskeleton, a dark red, nearly black layer of chakra envelops them. The physical manifestations of the corresponding beast that are vaguely present in Version One states become far clearer in Version Two, in a way fully reproducing the beast in miniature: muscle mass increases and beast-specific attributes such as shells and ears become clearly defined. Because the shroud forms so tightly around them, features of the jinchuuriki may be identifiable in Version Two. Entering Version Two creates a great deal of energy, producing craters beneath the jinchuuriki and destroying any restraints that might have been placed upon them beforehand. Strength, speed, and chakra are once again increased beyond the levels of the previous forms, the shroud remains a reliable defense against attacks, and other features, such as chakra-arms, are still accessible. It is even possible for the jinchuuriki to create chakra-bones around themselves. They will have the same number of tails as the Bijuu which is sealed within them. This transformation lasts half of the user's stamina plus their mastery. During this transformation, the user gains +5 to Force, Speed, Power, and Accuracy. In addition, they retain the ability to use all jutsu which require Bijuu no Koromo: Baajon Wan or Shoki Jinchuuriki Moodo. However, they lose the ability to perform any personal jutsu. Name: Bijūdama - Tailed Beast Ball Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: -- Requirements: +2 post requirement, +15 mastery, Bijuu no Koromo: Baajon Tsu To form the attack, the user must gather both positive black chakra (+の黒チャクラ, purasu no kuro chakura), and negative white chakra (−の白チャクラ, mainasu no shiro chakura), then shape it into a sphere. The ball can be fired differently, either in sphere form, which can be detonated for a wave explosion or launched to form a dome-shaped blast which flattens and erases everything around it, or as a concentrated beam of energy which gives it explosive penetrative power. A Tailed Beast Ball is incredibly dense, when a user creates this jutsu and then swallows the ball (to release it) they are weighed down enough to crack the ground around them. Name: Tentou Kazan - Heaven's Volcano Classification: Ninjutsu Type: Offensive Range: -- Hand seals: Ox → Horse → Tiger → Dog Requirements: Mastery 8+, Bijuu no Koromo: Baajon Tsu The user preforms the necessary hand seals and then slams their hands on the ground, this causes a massive active volcano the size of half of an average mountain. This volcano is releasing mass amounts of molten lava that will devastate the surrounding area, as well as it will let out noxious fumes that if inhaled will cause people to become very disoriented, in pain, and nauseous. [/PTab][/PTabbedContent][/PTab][/PTab][/PTabbedContent]
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Post by Sakuga on Jul 4, 2017 22:17:22 GMT
Rokubi no Majiru [PTabbedContent][PTab=Bijuu Data] Animal: Majiru (Armadillo)Number of Tails: SixVillage: RoamingJinchuuriki: Roaming[/PTab][PTab=Personality] The Rokubi is shy, and prefer to be left completely alone. It hates fighting, and will only do so when cornered, and otherwise keeps to itself, making it one of the lesser known beasts. It is very respectful, but like all beasts, have a strong sense of freedom. [/PTab][PTab=Appearance] The Rokubi is a huge silver colored Armadillo with six great tails and several black markings covering its shell. It has gold eyes. [/PTab][PTab=Advanced Elemental Nature] Jiton (Magnet Release): The Jinchuuriki may access Jiton ninjutsu through their Bijuu up to their Mastery. [/PTab][PTab=Jutsu][PTabbedContent][PTab=C-Rank] Name: Tetsumune - Iron Will Classification: Ninjutsu Type: Supplementary Range: Close (0~5m) Hand seals: -- Requirements: Mastery +2, Shoki Jinchuriki Moodo, Iron Sand This jutsu costs little chakra and no handseals and allows the user to have basic control over their iron sand. This is essentially telekinesis, the user combining chakra and their will. Name: Tetsu Nigri - Iron Grip Classification: Ninjutsu Type: Offensive Range: -- Hand seals: Dog Requirements: Mastery +4, Shoki Jinchuuriki Moodo, Tetsumune The user manipulates iron sand to encase their hands, this increases their physical damage as well as magnetizes the target upon contact. [/PTab][PTab=B-Rank] Name: Jouhin Kyuutai - Polished Orb Classification: Ninjutsu Type: Supplementary Range: Close (0~5m) - Long (10m+) Hand seals: Dog Requirements: Mastery +5, Tetsumune, Bijuu no Koromo: Baajon Wan. The user controls their iron sand with their will and condenses it into a perfectly round, polished and shining orb that is about the size of one's head. The user can manipulate the orb as it moves at high speeds and the user can radiate chakra through it to sense if there is other chakra in the area. Name: Shoki Jinchuuriki Moodo - Initial Jinchuuriki Mode Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery +2 By simply tapping into their beast's chakra, a jinchuuriki begins their initial transformation. They are surrounded by a layer of red, wispy chakra granting them enhanced strength, speed and healing. This transformation lasts a maximum of half of the user's stamina, plus their mastery. During this transformation, the user gains +2 to Force and Speed, -1 to accuracy, and also gains access to several jutsu while retaining the ability to use their own personal jutsu. [/PTab][PTab=A-Rank] Name: Mato Kitoku - Target Acquired Classification: Ninjutsu Type: Supplementary Range: Close (0-5m) Hand seals: Monkey → Dragon → Rat → Bird → Ox → Snake → Dog → Tiger → Ox → Rabbit → Monkey Requirements: Mastery 8+, Bijuu no Koromo: Baajon Tsu The user releases an electromagnetic wave of chakra in all directions in a close distance from thrm. Anyone within this will be magnetized unless they can somehow negate chakra, it cannot be blocked for it is not physical and can travel through objects. Name: Bijuu no Koromo: Baajon Wan - Tailed Beast Cloak: Version One Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery +4, Shoki Jinchuriki Moodo. The Bijuu forms a dense shroud of chakra around the jinchuuriki. The shroud, a translucent red with bubbles of chakra (reminiscent of boiling liquid) forming all along it, provides a degree of physical protection. The physical changes experienced in the initial transformation become more pronounced in Version one forms. The shroud that encompasses the jinchuuriki vaguely resembles the corresponding tailed beast. Because chakra is malleable, the shroud can extend beyond the reach of the jinchuuriki, often used to create chakra-arms that allow them to interact with their environment. The most significant manifestation are the tails that sprout from the jinchuuriki's body, up to the maximum number of tails that the corresponding beast possesses. As with the chakra-arms, these tails can aid the jinchuuriki by grasping to their surroundings. For each tail produced, the jinchuuriki gains an incrementally greater boost to speed, strength, and of course chakra. When the max number of tails is reached, corresponding to the number of tails of the Bijuu, the user gains +3 to Force, Speed, and Power. This transformation lasts for half of the average of the user's Stamina and their Mastery. This does not stack with previous forms but does enable the user to perform jutsu which require Shoki Jinchuuriki Moodo.[/PTab][PTab=S-Rank] Name: Gorogoro Hagane Kansei - Scatter Steel Trap Classification: Ninjutsu Type: Offensive Range: Close (0-5m) ~ Mid (5-10m) Hand seals: Ox → Rabbit → Monkey Requirements: Mastery 6+, Bijuu no Koromo: Baajon Tsu The user scatters a mass amount of iron sand across the battlefield in all directions around them. Then, the user causes all of the sand to thin out into sharp needles that will skewer people unable to block. Escape is nearly impossible. Name: Bijuu no Koromo: Baajon Tsu - Tailed Beast Cloak: Version Two Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 6+, Bijuu no Koromo: Baajon Wan the tailed beast's chakra is converted into a humanoid shape, granting the jinchuriki an edge in battle without completely releasing the beast itself. Using the jinchuriki's body as a sort of endoskeleton, a dark red, nearly black layer of chakra envelops them. The physical manifestations of the corresponding beast that are vaguely present in Version One states become far clearer in Version Two, in a way fully reproducing the beast in miniature: muscle mass increases and beast-specific attributes such as shells and ears become clearly defined. Because the shroud forms so tightly around them, features of the jinchuuriki may be identifiable in Version Two. Entering Version Two creates a great deal of energy, producing craters beneath the jinchuuriki and destroying any restraints that might have been placed upon them beforehand. Strength, speed, and chakra are once again increased beyond the levels of the previous forms, the shroud remains a reliable defense against attacks, and other features, such as chakra-arms, are still accessible. It is even possible for the jinchuuriki to create chakra-bones around themselves. They will have the same number of tails as the Bijuu which is sealed within them. This transformation lasts half of the user's stamina plus their mastery. During this transformation, the user gains +5 to Force, Speed, Power, and Accuracy. In addition, they retain the ability to use all jutsu which require Bijuu no Koromo: Baajon Wan or Shoki Jinchuuriki Moodo. However, they lose the ability to perform any personal jutsu. Name: Bijūdama - Tailed Beast Ball Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: -- Requirements: +2 post requirement, +15 mastery, Bijuu no Koromo: Baajon Tsu To form the attack, the user must gather both positive black chakra (+の黒チャクラ, purasu no kuro chakura), and negative white chakra (−の白チャクラ, mainasu no shiro chakura), then shape it into a sphere. The ball can be fired differently, either in sphere form, which can be detonated for a wave explosion or launched to form a dome-shaped blast which flattens and erases everything around it, or as a concentrated beam of energy which gives it explosive penetrative power. A Tailed Beast Ball is incredibly dense, when a user creates this jutsu and then swallows the ball (to release it) they are weighed down enough to crack the ground around them. [/PTab][/PTabbedContent][/PTab][/PTab][/PTabbedContent]
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Post by Sakuga on Jul 4, 2017 22:18:00 GMT
Nanabi no Oso [PTabbedContent][PTab=Bijuu Data] Animal: Oso (River Otter)Number of Tails: SevenVillage: RoamingJinchuuriki: Roaming[/PTab][PTab=Personality]The Nanabi cause a lot of trouble for people, not because it is inherently destructing, but because it is a trickster, who like to cause trouble to people. It is happy-go-lucky, but hates being tricked, making it rather hypocritical. [/PTab][PTab=Appearance]The Nanabi is a large seven tailed otter of a purple color with bright green eyes.[/PTab] [PTab=Advanced Elemental Nature] Futton (Boil Release): The Jinchuuriki may access Futton ninjutsu through their Bijuu up to their Mastery. [/PTab][PTab=Jutsu][PTabbedContent][PTab=C-Rank] Name: Nenshou Ame - Burning Rain Classification: Ninjutsu Type: Offensive Range: -- Hand seals: Snake → Rat Requirements: Mastery +2, Shoki Jinchuriki Moodo The user creates a cloud above themselves, the size of this cloud is based on the user's chakra usage. This cloud then releases boiling water that will cause painful burns. [/PTab][PTab=B-Rank] Name: Futtou Suihou - Boiling Bubbles Classification: Ninjutsu Type: Offensive Range: Close (0-5m) ~ Mid (5-10m) Hand seals: Snake → Rat → Snake → Tiger Requirements: Mastery +3, Shoki Jinchuriki Moodo The user releases boil release bubbles from their mouths into the air in a stream. These bubbles are extremely dangerous and will burn a hole a few inches deep in stone. These bubbles are so hot that the steam released by the bubbles will increase the temperature of the area noticeably. Name: Shoki Jinchuuriki Moodo - Initial Jinchuuriki Mode Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery +2 By simply tapping into their beast's chakra, a jinchuuriki begins their initial transformation. They are surrounded by a layer of red, wispy chakra granting them enhanced strength, speed and healing. This transformation lasts a maximum of half of the user's stamina, plus their mastery. During this transformation, the user gains +2 to Force and Speed, -1 to accuracy, and also gains access to several jutsu while retaining the ability to use their own personal jutsu. [/PTab][PTab=A-Rank] Name: Nami no Senmetsu - Wave of Annihilation Classification: Ninjutsu Type: Offensive Range: Close (0-5m) ~ Long (10m+) Hand seals: Ram → Horse → Snake → Dragon → Ox → Tiger Requirements: Mastery 5+, Bijuu no Koromo: Baajon Tsu The user preforms the necessary handseals and then releases a violently spinning and rapidly moving wave of boiling water from their hands. This wave will melt or ignite objects, it's extremely dangerous. Name: Bijuu no Koromo: Baajon Wan - Tailed Beast Cloak: Version One Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 4+, Shoki Jinchuuriki Moodo The Bijuu forms a dense shroud of chakra around the jinchuuriki. The shroud, a translucent red with bubbles of chakra (reminiscent of boiling liquid) forming all along it, provides a degree of physical protection. The physical changes experienced in the initial transformation become more pronounced in Version one forms. The shroud that encompasses the jinchuuriki vaguely resembles the corresponding tailed beast. Because chakra is malleable, the shroud can extend beyond the reach of the jinchuuriki, often used to create chakra-arms that allow them to interact with their environment. The most significant manifestation are the tails that sprout from the jinchuuriki's body, up to the maximum number of tails that the corresponding beast possesses. As with the chakra-arms, these tails can aid the jinchuuriki by grasping to their surroundings. For each tail produced, the jinchuuriki gains an incrementally greater boost to speed, strength, and of course chakra. When the max number of tails is reached, corresponding to the number of tails of the Bijuu, the user gains +3 to Force, Speed, and Power. This transformation lasts for half of the average of the user's Stamina and their Mastery. This does not stack with previous forms but does enable the user to perform jutsu which require Shoki Jinchuuriki Moodo. [/PTab][PTab=S-Rank] Name: Kyojin Nami no Futtou Kaijin - Giant Wave of Boiling Destruction Classification: Ninjutsu Type: Offensive Range: Close (0-5m) ~ Long (10m+) Hand seals: Rat → Tiger → Dog → Ox → Rabbit → Tiger → Monkey Requirements: Mastery 7+, Bijuu no Koromo: Baajon Tsu The user preforms the handseals and causes a massive wave to rise behind them, they can then cause this wave to crash causing immense damage. It'll wipe out nearly anything in front of it, the wave itself is extremely powerful, plus the extremely high temperature. Name: Bijuu no Koromo: Baajon Tsu - Tailed Beast Cloak: Version Two Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 6+, Bijuu no Koromo: Baajon Wan the tailed beast's chakra is converted into a humanoid shape, granting the jinchuriki an edge in battle without completely releasing the beast itself. Using the jinchuriki's body as a sort of endoskeleton, a dark red, nearly black layer of chakra envelops them. The physical manifestations of the corresponding beast that are vaguely present in Version One states become far clearer in Version Two, in a way fully reproducing the beast in miniature: muscle mass increases and beast-specific attributes such as shells and ears become clearly defined. Because the shroud forms so tightly around them, features of the jinchuuriki may be identifiable in Version Two. Entering Version Two creates a great deal of energy, producing craters beneath the jinchuuriki and destroying any restraints that might have been placed upon them beforehand. Strength, speed, and chakra are once again increased beyond the levels of the previous forms, the shroud remains a reliable defense against attacks, and other features, such as chakra-arms, are still accessible. It is even possible for the jinchuuriki to create chakra-bones around themselves. They will have the same number of tails as the Bijuu which is sealed within them. This transformation lasts half of the user's stamina plus their mastery. During this transformation, the user gains +5 to Force, Speed, Power, and Accuracy. In addition, they retain the ability to use all jutsu which require Bijuu no Koromo: Baajon Wan or Shoki Jinchuuriki Moodo. However, they lose the ability to perform any personal jutsu. Name: Bijūdama - Tailed Beast Ball Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: -- Requirements: +2 post requirement, +15 mastery, Bijuu no Koromo: Baajon Tsu To form the attack, the user must gather both positive black chakra (+の黒チャクラ, purasu no kuro chakura), and negative white chakra (−の白チャクラ, mainasu no shiro chakura), then shape it into a sphere. The ball can be fired differently, either in sphere form, which can be detonated for a wave explosion or launched to form a dome-shaped blast which flattens and erases everything around it, or as a concentrated beam of energy which gives it explosive penetrative power. A Tailed Beast Ball is incredibly dense, when a user creates this jutsu and then swallows the ball (to release it) they are weighed down enough to crack the ground around them. [/PTab][/PTabbedContent][/PTab][/PTabbedContent]
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Post by Sakuga on Jul 4, 2017 22:18:25 GMT
Hachibi no Hebi [PTabbedContent][PTab=Bijuu Data] Animal: Hebi (Snake)Number of Tails: EightVillage: RoamingJinchuuriki: Roaming[/PTab][PTab=Personality] The Hachibi is cruel and calculating, much like the Sanbi, but on a whole different level. It enjoys putting people through pain, and as such seeks to destroy that which will affect the most people. It is arrogant to a fault, but is fond of alcohol, which makes him docile. [/PTab][PTab=Appearance]The largest of the beasts, the Hachibi is not only eight tailed, but eight headed. It is of a dark green, moss like color, with dark eyes and a forest of trees growing all over it's back.[/PTab] [PTab=Advanced Elemental Nature] Mokuton (Wood Release): The Jinchuuriki may access Mokuton ninjutsu through their Bijuu up to their Mastery. [/PTab][PTab=Jutsu][PTabbedContent][PTab=C-Rank] Name: Mokugosunkugi - Wooden Spikes Classification: Ninjutsu Type: Offensive Range: Close (0-5m) ~ Mid (5-10m) Hand seals: Rat → Tiger → Dog Requirements: +3 Mastery, Shoki Jinchuriki Moodo The user preforms the handseals and then slams their palms to the floor, then between themself and their target, wooden spikes will shoot out of the ground quickly. [/PTab][PTab=B-Rank] Name: Tsukene - Roots Classification: Ninjutsu Type: Supplementary Range: -- Hand seals: Ram Requirements: +3 Mastery, Shoki Jinchuriki Moodo The user can transform their legs into long wooden roots, effectively allowing the user to get a much higher view, and increase their travel speed by +2 as in, outside of combat. Name: Shoki Jinchuuriki Moodo - Initial Jinchuuriki Mode Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 2+ By simply tapping into their beast's chakra, a jinchuuriki begins their initial transformation. They are surrounded by a layer of red, wispy chakra granting them enhanced strength, speed and healing. This transformation lasts a maximum of half of the user's stamina, plus their mastery. During this transformation, the user gains +2 to Force and Speed, -1 to accuracy, and also gains access to several jutsu while retaining the ability to use their own personal jutsu. [/PTab][PTab=A-Rank] Name: Mokukishi - Wooden Knight Classification: Ninjutsu Type: Defensive Range: -- Hand seals: -- Requirements: Mastery 5+, Bijuu no Koromo: Baajon Wan The user summons the wooden knight. It has thick wooden armor that is hard as stone and flame resistant, as well as a wooden horse and lance. The horse is very quick and good for travel, and the lance is extremely sharp. Name: Bijuu no Koromo: Baajon Wan - Tailed Beast Cloak: Version One Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 4+, Shoki Jinchuuriki Moodo The Bijuu forms a dense shroud of chakra around the jinchuuriki. The shroud, a translucent red with bubbles of chakra (reminiscent of boiling liquid) forming all along it, provides a degree of physical protection. The physical changes experienced in the initial transformation become more pronounced in Version one forms. The shroud that encompasses the jinchuuriki vaguely resembles the corresponding tailed beast. Because chakra is malleable, the shroud can extend beyond the reach of the jinchuuriki, often used to create chakra-arms that allow them to interact with their environment. The most significant manifestation are the tails that sprout from the jinchuuriki's body, up to the maximum number of tails that the corresponding beast possesses. As with the chakra-arms, these tails can aid the jinchuuriki by grasping to their surroundings. For each tail produced, the jinchuuriki gains an incrementally greater boost to speed, strength, and of course chakra. When the max number of tails is reached, corresponding to the number of tails of the Bijuu, the user gains +3 to Force, Speed, and Power. This transformation lasts for half of the average of the user's Stamina and their Mastery. This does not stack with previous forms but does enable the user to perform jutsu which require Shoki Jinchuuriki Moodo. [/PTab][PTab=S-Rank] Name: Yorozu Hakushu - Ten Thousand Clapping Hands Classification: Ninjutsu Type: Offensive Range: Close (0-5m) ~ Long (10m+) Hand seals: Monkey → Dragon → Rat → Bird → Ox → Snake → Dog → Tiger → Ox Requirements: Mastery 8+, Bijuu no Koromo: Baajon Tsu The user creates a mass amount of wooden arms that stand extended behind the user, until they are controlled by the user. These arms are potentially extremely dangerous, think about it raining massive house sized hands from the sky. Name: Bijuu no Koromo: Baajon Tsu - Tailed Beast Cloak: Version Two Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 6+, Bijuu no Koromo: Baajon Wan the tailed beast's chakra is converted into a humanoid shape, granting the jinchuriki an edge in battle without completely releasing the beast itself. Using the jinchuriki's body as a sort of endoskeleton, a dark red, nearly black layer of chakra envelops them. The physical manifestations of the corresponding beast that are vaguely present in Version One states become far clearer in Version Two, in a way fully reproducing the beast in miniature: muscle mass increases and beast-specific attributes such as shells and ears become clearly defined. Because the shroud forms so tightly around them, features of the jinchuuriki may be identifiable in Version Two. Entering Version Two creates a great deal of energy, producing craters beneath the jinchuuriki and destroying any restraints that might have been placed upon them beforehand. Strength, speed, and chakra are once again increased beyond the levels of the previous forms, the shroud remains a reliable defense against attacks, and other features, such as chakra-arms, are still accessible. It is even possible for the jinchuuriki to create chakra-bones around themselves. They will have the same number of tails as the Bijuu which is sealed within them. This transformation lasts half of the user's stamina plus their mastery. During this transformation, the user gains +5 to Force, Speed, Power, and Accuracy. In addition, they retain the ability to use all jutsu which require Bijuu no Koromo: Baajon Wan or Shoki Jinchuuriki Moodo. However, they lose the ability to perform any personal jutsu. Name: Bijūdama - Tailed Beast Ball Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: -- Requirements: +2 post requirement, +15 mastery, Bijuu no Koromo: Baajon Tsu To form the attack, the user must gather both positive black chakra (+の黒チャクラ, purasu no kuro chakura), and negative white chakra (−の白チャクラ, mainasu no shiro chakura), then shape it into a sphere. The ball can be fired differently, either in sphere form, which can be detonated for a wave explosion or launched to form a dome-shaped blast which flattens and erases everything around it, or as a concentrated beam of energy which gives it explosive penetrative power. A Tailed Beast Ball is incredibly dense, when a user creates this jutsu and then swallows the ball (to release it) they are weighed down enough to crack the ground around them. [/PTab][/PTabbedContent][/PTab][/PTabbedContent]
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Post by Sakuga on Jul 4, 2017 22:18:50 GMT
Kyuubi no Kitsune [PTabbedContent][PTab=Bijuu Data] Animal: Kitsune (Fox)Number of Tails: NineVillage: TenkaigakureJinchuuriki: Kokuun, Takeo[/PTab][PTab=Personality] The Kyuubi is a cynical and shrewd individual, along with a somewhat twisted sense of humour. It uses "washi" (ワシ) when referring to itself, which is generally used by older men. The Kyuubi is also very prideful, as it believes that a tailed beast's strength is determined by its number of tails, which earned the fox nothing but disapproval from its brethren. It hates and distrust humans and seek to destroy that which they build. [/PTab][PTab=Appearance]Although the Kyuubi is a kitsune with red-orange fur and red eyes, it possesses the upper-body structure of a human, complete with opposable thumbs on its clawed hands. [/PTab][PTab=Advance Elemental Nature] Shakuton (Scorch Release): The Jinchuuriki may access Shakuton ninjutsu through their Bijuu up to their Mastery. [/PTab] [PTab=Jutsu][PTabbedContent][PTab=C-Rank] Name: Shakuton: Gorogoro Kashou - Scorch Release: Scatter Burn Classification: Ninjutsu Type: Offensive Range: Close (0-5m) Hand seals: Tiger → Ox Requirements: +3 Mastery, Shoki Jinchuriki Moodo Essentially a shotgun blast of Scorch Release shot from the user's mouth at dangerously high speeds. The targets face would be melted off if this jutsu is not blocked or dodged. [/PTab][PTab=B-Rank] Name: Bakuyaku To-Chi - Explosive Torch Classification: Ninjutsu Type: Offensive Range: Close (0-5m) ~ Mid (5-10m) Hand seals: Dog → Rabbit → Snake Requirements: +3 Mastery, Shoki Jinchuriki Moodo The user focuses and condenses a ball of scorch release chakra, they then toss this ball at the target, once it comes into contact with something it'll cause an explosion consisting of scorch release chakra. Name: Shoki Jinchuuriki Moodo - Initial Jinchuuriki Mode Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 2+ By simply tapping into their beast's chakra, a jinchuuriki begins their initial transformation. They are surrounded by a layer of red, wispy chakra granting them enhanced strength, speed and healing. This transformation lasts a maximum of half of the user's stamina, plus their mastery. During this transformation, the user gains +2 to Force and Speed, -1 to accuracy, and also gains access to several jutsu while retaining the ability to use their own personal jutsu. [/PTab][PTab=A-Rank] Name: Nenshou Bakuha - Burning Blast Classification: Ninjutsu Type: Offensive Range: Close (0-5m) ~ Mid (5-10m) Hand seals: Tiger → Ox Requirements: Mastery 5+, Bijuu no Koromo: Baajon Wan The user focuses a large amount of Scorch Release chakra into the palm of their hand, they then release the jutsu in a beam of fire that'll burn through nearly anything before it. Name: Bijuu no Koromo: Baajon Wan - Tailed Beast Cloak: Version One Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 4+, Shoki Jinchuuriki Moodo The Bijuu forms a dense shroud of chakra around the jinchuuriki. The shroud, a translucent red with bubbles of chakra (reminiscent of boiling liquid) forming all along it, provides a degree of physical protection. The physical changes experienced in the initial transformation become more pronounced in Version one forms. The shroud that encompasses the jinchuuriki vaguely resembles the corresponding tailed beast. Because chakra is malleable, the shroud can extend beyond the reach of the jinchuuriki, often used to create chakra-arms that allow them to interact with their environment. The most significant manifestation are the tails that sprout from the jinchuuriki's body, up to the maximum number of tails that the corresponding beast possesses. As with the chakra-arms, these tails can aid the jinchuuriki by grasping to their surroundings. For each tail produced, the jinchuuriki gains an incrementally greater boost to speed, strength, and of course chakra. When the max number of tails is reached, corresponding to the number of tails of the Bijuu, the user gains +3 to Force, Speed, and Power. This transformation lasts for half of the average of the user's Stamina and their Mastery. This does not stack with previous forms but does enable the user to perform jutsu which require Shoki Jinchuuriki Moodo. [/PTab][PTab=S-Rank] Name: Shakunetsu Tama - Scorching Shot Classification: Ninjutsu Type: Offensive Range: Close (0-5m) ~ Long (10m+) Hand seals: Tiger → Ox Requirements: Mastery 8+, Bijuu no Koromo: Baajon Tsu The user focuses a large amount of Scorch Release chakra into the tip of their finger, they then release the jutsu in a beam of fire that's extremely concentrated. It can shoot extremely long distances and burns clean through nearly anything. It's an extremely effective assassination technique or finishing move. Name: Bijuu no Koromo: Baajon Tsu - Tailed Beast Cloak: Version Two Classification: Transformation Type: Supplementary Range: --- Hand Seals: --- Requirements: Mastery 6+, Bijuu no Koromo: Baajon Wan the tailed beast's chakra is converted into a humanoid shape, granting the jinchuriki an edge in battle without completely releasing the beast itself. Using the jinchuriki's body as a sort of endoskeleton, a dark red, nearly black layer of chakra envelops them. The physical manifestations of the corresponding beast that are vaguely present in Version One states become far clearer in Version Two, in a way fully reproducing the beast in miniature: muscle mass increases and beast-specific attributes such as shells and ears become clearly defined. Because the shroud forms so tightly around them, features of the jinchuuriki may be identifiable in Version Two. Entering Version Two creates a great deal of energy, producing craters beneath the jinchuuriki and destroying any restraints that might have been placed upon them beforehand. Strength, speed, and chakra are once again increased beyond the levels of the previous forms, the shroud remains a reliable defense against attacks, and other features, such as chakra-arms, are still accessible. It is even possible for the jinchuuriki to create chakra-bones around themselves. They will have the same number of tails as the Bijuu which is sealed within them. This transformation lasts half of the user's stamina plus their mastery. During this transformation, the user gains +5 to Force, Speed, Power, and Accuracy. In addition, they retain the ability to use all jutsu which require Bijuu no Koromo: Baajon Wan or Shoki Jinchuuriki Moodo. However, they lose the ability to perform any personal jutsu. Name: Bijūdama - Tailed Beast Ball Classification: Ninjutsu Type: Offensive Range: Close (0-5m) to Long (10m+) Hand seals: -- Requirements: +2 post requirement, +15 mastery, Bijuu no Koromo: Baajon Tsu To form the attack, the user must gather both positive black chakra (+の黒チャクラ, purasu no kuro chakura), and negative white chakra (−の白チャクラ, mainasu no shiro chakura), then shape it into a sphere. The ball can be fired differently, either in sphere form, which can be detonated for a wave explosion or launched to form a dome-shaped blast which flattens and erases everything around it, or as a concentrated beam of energy which gives it explosive penetrative power. A Tailed Beast Ball is incredibly dense, when a user creates this jutsu and then swallows the ball (to release it) they are weighed down enough to crack the ground around them. [/PTab][/PTabbedContent][/PTab][/PTabbedContent]
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welcome
Clash of the Kunai is a non-canon Naruto RP site that is set in place right at the creation of the ninja villages. The ninja world is just coming to formation, and because it's a non-canon site things can be taken a completely different way than the anime or manga.
With non-canon characters, new ninjutsu genjutsu and taijutsu, new clans, etc. the possibilities are practically endless. Welcome to Clash of the Kunai!
updates
2018: Rebirth of the site!
08.13.18: All villages and Kage have been approved.
credits
Site name was created by Akinsha. Content is copyrighted to Clash of the Kunai unless otherwise stated. The skin is created by Wolf of Gangnam Style. The board and thread remodel is by Kagney.
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